Articles

With more and more digitalization, there are more requirements for mobile and mobile apps that we use daily. The increase in mobile storage spaces raised to 256 GB, which is sure to increase as we meet customer needs, add new features, and support apps on different screen sizes. 

Based on the report, 74% of the world uses Android, and around 70% of users look for the app size before installing any app.

Source de l’article sur DZONE

Automation is the theme of this month’s collection of exciting new tools for designers and developers. There are tools to make your images better, tools to create illustrations, and tools to make your workflow more efficient. Plus, a whole host of tools that are just plain fun.

Here’s what is new for designers this month…

designstripe

designstripe lets you create beautiful illustrations with no design skills. Drag and drop different elements into place, then customize them for your brand.

DesignMaestro

DesignMaestro is a free keyboard extension app that lets you automate the tasks you repeat daily. Set up a macro with a keyboard shortcut, and tap the shortcut to perform the action.

Ghost 5.0

Ghost is one of the best personal blogging platforms around, and version 5 enhances it with custom code, support for video, and performance upgrades.

Yep

Yep is a new search engine from the makers of Ahrefs. Built from the ground up, Yep will give 90% of its ad revenue to content creators.

The CTO Field Guide

The CTO Field Guide is a free ebook for anyone newly promoted to a technology officer role or looking for a tech leadership role. It’s a simple guide to making the most of your first 90 days on the job.

ASCII Art Paint

ASCII Art Paint is a free, open-source web app for creating images made up of text characters and hieroglyphs. It’s a great way to add pictures to text-only formats.

Effekt

Make your own fun, wallpaper art at up to 8k resolution using Effekt, a mix between an image editor and a visual toy.

Animatiss

Animatiss is a fantastic collection of CSS animations that you can use for free. Tailor the speed of the animation, preview it, then copy and paste the code into your project.

Skiff

Skiff Mail is an email app that features end-to-end encryption. This means your email stays private and secure, so you’re free to discuss sensitive matters.

Super Designer Tools

Super Designer is a collection of design tools for performing simple tasks. There’s a background generator, a pattern generator, a blob generator, and more—all free to use.

Web UI

Web UI is a collection of UI kits and templates for Figma and Adobe XD. Most designs are free to download and use for projects, and some require payment.

Free Online Background Remover

Use this free online background remover to quickly and easily delete the background of photos, leaving you free to paste the foreground over flat colors, gradients, or even different backgrounds.

Untitled UI Icons

Untitled UI Icons is a set of clean, consistent, and neutral icons made for Figma in Figma. There are 3,500 icons in total. The line style is free to download.

OS

Turn your Mac or iPhone into an old-school Macintosh with this retro wallpaper and icon set, and transport yourself back to 1984. OS is a premium download.

Shrink.media

Shrink.media is a free app for web, iOS, and Android that lets you reduce the size of your image file size and dimensions to reduce its footprint.

3D Avatars

This big library of 3D avatars is perfect for any project that needs staff images. There are different ethnicities, clothing, facial expressions, and accessories, so you never run out of options.

Felt

Felt is a modern map maker for the web that gives you more control, more design options, and easier sharing than Google maps.

SureScan

SureScan is a helpful app that hunts through terms and conditions for dubious conditions on your behalf, so you can spend your time doing something less boring.

Reform

Reform is a no-code form builder that you can use to create clean, branded forms for your business without any design or code skills.

Copy Foundry

Discover how the best brands evolve their messaging over time with Copy Foundry, a brand positioning, and copywriting library to help your products stand out.

Source

The post Exciting New Tools for Designers, June 2022 first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Todoist is a to-do list app that 25 million people rely on every day to keep their lives organized. As part of the Doist design team’s goals for 2021, we aimed to redesign the Todoist Android app to take advantage of the latest Google Material Design guidelines.

In this post, we cover the design decisions and processes behind redesigning the Todoist Android app for Material Design. We explore the Design and Android team’s collaboration practices that brought the app update to life, which resulted in winning the Material Design Award 2021 in the large screen category. Let’s get started!

Opportunity

When we started the project, our design implementation on Android was ready for a major overhaul. The last milestone redesign on Android was initiated after the release of the first Material Design guidelines in 2016. Since then the team successfully worked on continuous improvements to the Android app, but we saw the opportunity to improve Todoist on Android on a more holistic level.

We set out to clean up instances of older UI components, colors, and text styles and update them with the latest Material Design components. We observed that some interactions and navigational patterns had become inconsistent with what users were expecting on newer Android devices and were eager to modernize this experience. With new hardware and software changes in mind, we set out to make the experience on larger phones and tablets even better, so Todoist could take full advantage of the latest generation of devices. Material 2 and 3 provided an incredible new framework to rethink the current app experience. With this in mind, we set out to challenge what a modern Android app should look like and innovate on top of the default user experience.

Solution

The team set itself the goal of redesigning our Todoist Android app and aspiring to make it the best-designed productivity app on Android. The project was ambitious and scheduled to take several months to complete. We set ourselves the following targets while working on the project:

  • Review the current implementation and older design specs.
  • Study the latest Material Design Guidelines and assess what is relevant for our project.
  • Research great Material Design apps and case studies and learn from their execution.
  • Define the new Todoist Android app design language and document the changes.
  • Design and development work together to assess the proposed solution and implementation.
  • Test an early version of the new app internally to gather feedback and make adjustments.
  • Invite beta testers to the new app to gather feedback and make adjustments.
  • Refine the app and address core issues before launching to the public.

Review

The project was kicked off by reviewing the current Todoist Android app implementation, noting down what areas needed to be fixed and what was up to date. While reviewing, we took screenshots of the app implementation for reference. This way we could easily see the current state of the app and compare it to the new design proposals that would be created. Once the review process was finalized, we had a comprehensive overview of the current state of the app and the layout, component, and styling changes we wanted to make.

Study

We continued the project by studying the latest Material Design Guidelines, assessing the components and practices that were most relevant to Todoist.

When the project kicked off in February 2021, Material 2 was the most recent version of their design system. Since Material 2 had already been released for quite some time, we anticipated that design changes to Material would be announced soon at the Google I/O event in May 2021. Rather than wait, because we expected the changes to be iterative, we pushed ahead with our work.

We identified 25 components and UI patterns that we wanted to change across the app. The changes included buttons, forms, menus, sheets, navigation drawer, app bar, system bars, text and color styles, and more. We started by creating a table view in a Dropbox Paper document with the component changes and references links to Google’s Material Design Guidelines.

This components list was a starting point for discussion to plan the scope and complexity of the changes. Close async discussions between the design and development team in Twist and Dropbox Paper comments helped us make decisions about scope and complexity early on and set a solid foundation for the project.

Research

In the initial Material Design study, we also researched inspiring Material Design apps, Material studies, Play Store apps, and Google Workspace apps to learn from their execution.

We started out by studying the Material Design Award Winners 2020 and tested out the products that were showcased. The showcased winners struck a good balance between implementing the Material Design Guidelines while maintaining their own product’s brand within the system. This balance between Google’s guidelines and the Todoist brand was also key for us to get right and so we strived to find this mix across the work we created and implemented in the project.

Along with the MDA winners, we researched the Material Studies that Google produced to showcase what apps could look like with branding and Material Design guidelines applied. It was a great reference to see how far components could be customized while maintaining the core platform principles. The Reply case study in particular offered valuable insight to us as its content type and layout came closest to Todoist. It showcased how components like the app bar, navigation drawer, and large screen layouts worked while being customized.

We continued our research by searching the Google Play store for inspiring app examples. Google Tasks, Press, Periodic Table, and Kayak stood out to us as the level of polish and quality of the apps were on par with the experience we were aspiring to create.

Sometime later in the project when Material You was released (more on that later), we stumbled upon the Google Workspace apps blog post which previewed Material 3 changes that Google was introducing to their own products. It offered a great glimpse at what was to come before the Material 3 Design Guidelines were officially released. This post sparked new internal discussions and further design explorations that we considered for future Todoist Android updates.

Design Spec

As we started to define the new Todoist Android app design language and document the changes, we opted to create a design framework, focusing on creating components rather than designing every screen in the app. This allowed us to consistently apply the design system in the app. We did so by using the previously defined component list that we created during the review and study process.

Core screens from different areas of the app were chosen to demonstrate how the components could be applied. We chose to mock up the Todoist project view, navigation drawer menu, project view edit screen, settings, and project detail view, among others. These screens gave us a good overview of how buttons, forms, drawers, lists, and other components would work together and in different states; selected, pressed, disabled, etc.

During the project, we were transitioning our Doist design system to Figma and started creating our first components in the new Doist Product Android Library. We started by using some components from the Material Design UI kit – Components library from the official Google Figma resource file and added them to our Doist design system. We then continued to build up the Product Android Library file with our Todoist-specific components such as task list & board views, detail views, sheets, colors, typography, etc.

We continued by documenting color and typography changes that were based on the Material Design guidelines. The design team opted to implement a new Design Token framework that would share the same values between our design system and the development implementation. The development team would output the values they had in the current implementation and the design team would analyze which values were needed and which could be merged, changed, or deleted. This informed the new Design Token color and typography system which we then documented and discussed with the team to implement. Later in the project, we were happy to see a similar token system introduced by Material 3 in the latest guidelines which validated our thinking and principles behind the new design system.

The design documentation expanded to hold other edge-case mockups that could sit alongside the design system. We documented different responsive screen experiences between phones and tablets against the previous implementation. Additional sections were created to document the motion that should be used for certain components and screens by referencing existing Material Design guidelines examples or prototyping custom motion in Principle and After Effects. The design spec also touched on haptic feedback that should appear on touch targets, how dark mode should work across the new components, documenting Todoist themes within the new design language, and more.

Design Implementation

At Doist, the benefit of the squad is that cross-team collaboration is built into the make-up of the team. Designers, developers, support, and product managers work together in a squad to deliver the project. This close collaboration from the start is key to bridging the gap between scope, estimations, design, development, and delivery. The squad discussed their findings on a daily basis and came up with the best plan of action together.

Designers started by creating components in Figma and shared them with developers in Dropbox Paper. We used screenshots to document the current implementation next to the new designs and linked to the default Google Material Design components. This allowed the team to compare all references in one place. Developers shared their feedback, adjustments would be brainstormed together as the designs were iterated.

Designers on the project would share their work in progress on a weekly basis with the rest of the design team in a design review Twist thread. Here details about the designs were discussed, alternatives mocked up and bigger picture plans made. Design reviews brought up topics like FAB (Floating Action Button) placement, theme options, accent color usage on components, consistency with other platforms, navigation options, and shadow elevation. After thorough discussions and alternative mockups were presented, the design team aimed to find the right balance between Material Design and Todoist brand guidelines. The development team, also part of the design reviews, gave their feedback on the solution and raised technical complexities early on.

Eventually, the design was stabilized and consistencies updated across components and mockups. The design spec was kept up to date so the development team could always review the latest designs in Figma.

Testing

As soon as the development process started, the Android team provided early screenshots and videos in Twist threads while they were implementing the design spec. This practice allowed us to review the app implementation early and often. Designers could review the development work and share feedback in Twist, which resulted in getting the implementation to a high quality. Alongside Twist discussions, the team set up a Todoist project to track ongoing issues and fix bugs. Designers logged new issues, developers would solve them and share the new implementation for designers to review.

When the team had the first stable version of the Android app, we shared it internally at Doist to get more insight and feedback. Other Doisters could access the redesign via a feature flag that could be turned on in the app settings and test the new version for however long they wanted. The feature flag system allowed people to give us early feedback on the design decisions we made and report bugs. Feedback was submitted by the wider team through a dedicated Twist thread and designers and developers could discuss how best to address the feedback during the active project implementation.

After we refined the app implementation further and addressed early feedback we opened up the app update to our beta users. Here users had access to the new Android redesign and were able to give us feedback. Our support team gathered feedback and shared it with us in a dedicated Twist thread. The squad aimed to analyze every comment and looked for patterns where we could make tweaks and improvements to the user experience.

As part of these tweaks, we made changes to how the bottom bar and navigation drawer worked. Some users reported frustrations with the way the new bottom navigation and menu drawer worked. In its first implementation, the drawer was half raised when opened and had to be swiped up to be raised again to see the full content list. This was an issue for some users as it was slower to get to the content below the list. So we decided to fully raise the drawer by default when opening. We also made it easier to open the navigation drawer by sliding up from the bottom app bar. This was a small shortcut but it enabled users to get to their content faster.

Material You

While we were in the testing phase and about to wrap up the project, Google unveiled Material You, and sometime later the Material 3 Guidelines were published. With the newly announced resources, we went back to study the latest guidelines and references we could find to see where the Todoist Android app redesign fits in and which adjustments we might need to make now or in the future.

Dynamic Color was a big new feature that was announced as part of the Material You update. As Todoist supports many different themes the Material You Dynamic Color feature seemed like a good fit for our product. We decided to prioritize this feature and implement Dynamic Color light and dark themes as part of our Todoist theme settings options.

To implement Dynamic Color, the development team started off by creating a demo prototype that utilized the Dynamic Color system and showcased how we could select from a range of color choices that the system defined based on the wallpaper choice. From there, we tried to incorporate system behavior in our design mockups. We designed a range of different color mockups and components to see which ones could fit with which components. We then came up with a color system that worked for the Todoist app and the new themes. These new Dynamic Color themes would sit alongside our current theme options in the Todoist app settings. From here users could choose between Dynamic Color Light and Dark themes.

Along with Dynamic Color, the team also created a customizable bottom app bar, allowing users to set up the app in a way that’s most convenient to their workflow. The location of the Dynamic Add Button can be changed to the center, left, or right corner of the screen. The order of the Menu, Search, and Notification buttons can be rearranged to best fit the ergonomics of the user’s dominant (left or right) hand and optimize their navigation patterns.

Launch

As critical beta feedback was addressed and stability tweaks were made, the squad felt ready to release the new Todoist Android app to the public. The team logged the issues that could not immediately be addressed for future reviews and updates.

The design and marketing team readied the launch by creating What’s New banner artwork and copy that are displayed within the app when launching the update. The Doist marketing team also created release notes and shared the app update announcements on our social channels. The brand and product design team worked together to create custom image assets and copy that summarised the project work in a simple and beautiful way.

What’s Next: Material 3

After a successful launch of the redesigned Todoist for Android app, Google contacted Doist to announce that Todoist was selected as the Material Design Award 2021 winner in the Large Screen category. The team was excited to be recognized for their hard work and it felt like we achieved the goal we had set out to accomplish.

Internally, designers and developers continued to study and discuss the Material 3 updates. The design team started exploring mockups and design changes inspired by Material 3 and Google’s Workspace app updates. Some of our current Todoist explorations include changing the FAB styling, updating the app bar, further removing elevation shadows, and more. Here is a preview of what a future Todoist update could look like.

We hope these insights into Doist’s design process and collaboration practices have sparked your interest. Thank you for reading and stay tuned for future design updates!

Takeaways

  • Study the Material guidelines, Material Design winners, Material studies, and Google Workspace apps to make informed design decisions when designing your next product or app update.
  • Evaluate which Material Design components and practices are right for you and implement them into your product.
  • Carefully balance the Material Design guidelines with your brand guidelines to create a unique and consistent experience between your product and the platform it lives on.
  • Collaborate with your Android developers early and often to ship app updates efficiently and increase the design implementation quality.
  • Use design components and build a design system along with practical mockups to create an efficient design spec.
  • Consider how the latest Android features fit into your product and which have the most impact on your users before deciding to implement them.
  • Test and review builds with your internal team and external beta users to get valuable feedback and make adjustments before releasing them to the public.
  • Create announcement artwork to showcase your latest app or feature update along with a clear description to share in-app and on social media.

Source

The post Case Study: Redesigning Todoist for Android first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Combining minimalist aesthetics with the ongoing trend for digital art, PureNFT is an awesome new app that lets anyone break into the lucrative NFT market.

The app aims to lower the bar for prospective NFT creators by creating a minimal artwork from a single-pixel captured anywhere on your viewport. You can mint your NFT directly in the app — the process of recording your artwork on the blockchain — and list it for free on PureNFT’s dedicated marketplace.

Using PureNFT’s ArtPicker tool, hover the tool over any part of your screen, click a pixel to generate your NFT, and then click the “Mint Now” button to mint it. The app will upscale the pixel to a solid-color artwork with an ultra-high resolution of 5,000 x 5,000px. On the pro plan, PureNFT will automatically generate a 250 x 250px thumbnail to ensure your artwork isn’t pirated.

One of the best features of PureNFT is that you don’t need any drawing ability to break into the exciting NFT trend. Just point your mouse at a pixel and click, and the app will generate a pure high-resolution version of the pixel for you.

Unlike most marketplaces that favor Ethereum, PureNFT is powered by the Solana blockchain, which is far more energy-efficient, and, consequently, environmentally friendly. Despite this, PureNFT’s tokens are platform-agnostic, which means you can mint them on the native platform and then transfer them to popular marketplaces like OpenSea and Rarible.

The potential for NFTs created with PureNFT is limitless. You can literally click any pixel, mint it as an NFT, and wait for the money to start rolling in.

NFTs are a hugely popular way of monetizing artwork, but they are limited in scope; you can only sell one unique NFT of the Mona Lisa, and even then, you have to be the Louvre to do it. But with PureNFT, anyone can visit Wikipedia and open an image of the Mona Lisa that is 7,479 x 11,146px. That translates to 83.3 million potential NFTs; if each pixel sells for an average of $1,000, you might make enough to buy the actual Mona Lisa!

Minting an NFT on PureNFT currently costs 1 SOL (approximately $125 at the time of writing). The first NFT minted by PureNFT — an azure pixel from an unknown screen grab — has an asking price of 375 SOL (approximately $46,875 at the time of writing), but not all PureNFT users have been so lucky, with some early beta users complaining of returns as low as 300%. Nonetheless, the potential for substantial financial gains is evident.

According to Brendan Lewes, co-founder and CTO of PureNFT, the team is interested in introducing AI-powered automation in the near future: Imagine an automated tool searching for popular images, breaking them down into pixels, minting them, and selling them for you, while you live your life. NFT mining could be the next big area of crypto.

However, automation isn’t likely to come anytime soon, according to Lewes:

For now, we’re focussed on maintaining a stable platform. But…we’re super excited about the journey we’re on, and [co-founder Max Schriebport ] and I can’t wait to see where it take us.

PureNFT is currently in beta on macOS, Windows, and iOS, with an Android version on the way. There’s a free plan that allows you to preview up to 5 NFTs, and pro plans start at $399/month.

Source

The post PureNFT Disrupts the NFT Market first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Même dans les périodes difficiles, certaines choses demeurent inchangées. La musique est pour beaucoup un exutoire et le moyen de partager des moments uniques. Dans un même temps, la réduction des émissions carbone est une priorité essentielle pour tous, et ce dans le monde entier. Pour répondre à cet enjeu, Coldplay s’associe cette année à SAP afin que sa tournée mondiale « Music Of The Spheres » soit la plus neutre possible en carbone.

Quand la date du concert tant attendue approche, vous vous demandez probablement comment vous comptez vous y rendre. La réponse à cette simple question peut avoir un impact important sur le déroulement de votre soirée, mais elle pourrait avoir un impact encore plus grand sur votre empreinte carbone, et par conséquent sur notre planète et ses habitants.

Croyez-le ou non, les déplacements du public pour aller et revenir d’un concert contribuent largement aux émissions de carbone et s’accumulent à chaque tournée. Tous les fans n’en ont pas conscience mais en les sensibilisant, nous pouvons en responsabiliser des millions.

Coldplay, l’un des groupes de musique les plus célèbres et engagés, s’est fixé une mission pour sa prochaine tournée mondiale : la rendre la plus éco responsable possible. Pour y parvenir, ils souhaitent réduire leur consommation globale mais également avoir davantage recours à des technologies vertes, dans le but de réduire les émissions totales de CO2. Ce projet est aussi le moyen de sensibiliser la communauté de fans à une cause qui concerne tout le monde.

Coldplay souhaite ainsi continuer d’offrir une expérience de concerts unique à ses fans tout en leur donnant la possibilité de s’engager à ses côté. Pour donner vie à ce projet, le groupe avait besoin d’un peu d’aide ; c’est là qu’intervient SAP.

Grâce à notre technologie et à nos solutions, nous donnons aux organisations du monde entier les moyens de favoriser le développement durable“, a déclaré Christian Klein, PDG et membre du Conseil Exécutif de SAP SE. “Coldplay et SAP partagent un engagement commun et profond pour le développement durable, et nous sommes ravis d’unir nos forces pour rendre leur tournée aussi écologique que possible.”

SAP a collaboré avec Coldplay pour développer et lancer l’application Coldplay Music Of The Spheres World Tour. Cette application combine des expériences interactives et immersives avec des fonctionnalités qui permettent aux fans de prendre des décisions plus respectueuses de l’environnement lors de leurs déplacements. Une fois que les utilisateurs auront téléchargé l’application, ils commenceront leur voyage et exploreront différentes sections qui offrent toutes des moyens uniques de faire partie de l’univers Coldplay tout au long de la tournée.

Les fans peuvent commencer par l’axe durabilité dans la section “Voyage” de l’application. Ils peuvent y visualiser et mieux comprendre en quoi leur mode de déplacement impacte leur empreinte carbone. En choisissant parmi sept modes de transport différents – voiture, taxi, train, transports en commun, vélo, à pied ou en avion – les fans peuvent voir en temps réel l’impact de leurs décisions sur l’environnement. Et pour promouvoir des modes de transports plus durables, l’application offre des récompenses sous forme de codes promo sur la boutique en ligne de Coldplay à tout spectateur qui s’engage à utiliser les transports à faible émission carbone.

L’application comporte également d’autres rubriques :

  • La tournée : il est possible de consulter les dates et les lieux des concerts, de trouver des billets ou même de partager ses concerts préférés directement sur les réseaux sociaux.
  • Planet : cette rubrique permet de plonger dans des jeux interactifs sur le thème de la réduction des gaz à effet de serre, tout en apprenant davantage sur les actions mises en place par Coldplay et ses partenaires de tournée dans le domaine.
  • Univers : Grâce à cette rubrique, l’utilisateur peut créer son propre contenu sur le thème de Coldplay en utilisant la réalité augmentée. Il est possible d’y prendre des photos, créer des vidéos, et même de danser avec des extraterrestres, puis de partager ses créations sur les réseaux sociaux. Cette rubrique donne également accès à du contenu exclusif sur le groupe.

Pour donner vie à cette expérience d’envergure mondiale, SAP a exploité deux solutions de premier ordre : SAP Business Technology Platform et SAP Cloud for Sustainable Enterprises. Coldplay utilise également SAP Analytics Cloud pour obtenir des informations sur l’empreinte carbone des fans qui voyagent, à partir des données capturées dans l’application, ce qui aidera le groupe à déterminer comment la tournée compense les émissions de carbone calculées.

Ces dernières années, nous avons cherché à placer le développement durable au cœur de nos tournées et l’application joue un rôle important dans la concrétisation de cette vision et de cet engagement. Nous sommes très fiers de la collaboration avec notre partenaire SAP, qui a créé une application à la fois efficace et attrayante permettant à nos fans de choisir des moyens plus durables pour se rendre à nos concerts“, a déclaré Coldplay.

Les difficultés rencontrées par Coldplay pour gérer les émissions de carbone liées aux déplacements du public ne sont pas propres à l’industrie musicale. Partout dans le monde, les entreprises sont confrontées à la gestion des émissions de carbone qui ne font pas partie de leurs activités ou qui ne sont pas sous leur contrôle direct, autrement dit, les émissions de niveau 3. SAP aide ainsi les entreprises du monde entier à devenir des entreprises durables et intelligentes, en leur fournissant des solutions et des outils numériques pour gérer de manière optimale leurs performances en matière de développement durable, à tous les niveaux de leur activité.

Ce n’est qu’en s’engageant collectivement que nous pourrons commencer à améliorer notre impact sur l’environnement. Avec l’application Music Of The Spheres World Tour, nous sommes heureux de montrer au monde entier que lorsque nous travaillons conjointement, nous pouvons sensibiliser, agir, et surtout changer les choses.

Pour vivre vous-même l’expérience, l’application Music Of The Spheres World Tour de Coldplay est déjà disponible en téléchargement sur iOS et Android.

The post Quand la technologie donne le LA à la tournée eco-friendly de Coldplay appeared first on SAP France News.

Source de l’article sur sap.com

WALLDORF, Allemagne – 16 novembre 2021SAP SE (NYSE : SAP) a annoncé aujourd’hui de nouveaux produits et services qui permettent aux développeurs, civils ou professionnels, d’accélérer la transformation numérique. Depuis la pandémie, la recherche de talents sonne comme un défi majeur à relever pour les organisations du monde entier. Selon IDC*, la pénurie mondiale de développeurs à plein temps passera de 1,4 million en 2021 à 4,0 millions en 2025. Les annonces de SAP répondent à cette pénurie de talents avec de nouveaux outils, fonctions, de l’IA intégrée et des programmes d’apprentissage pour aider les employés et les candidats à acquérir de nouvelles compétences pour aborder l’ère du « cloud-first ». Ces annonces interviennent pendant le SAP® TechEd, la conférence mondiale des développeurs de SAP, qui se déroule en ligne du 16 au 18 novembre 2021.

«  Pour nos clients et partenaires du monde entier, l’avenir est dans le cloud « , a déclaré Juergen Mueller, directeur technique et membre du comité exécutif de SAP SE. « Dénicher les bons talents, avoir les bonnes compétences et les connaissances  est un vrai challenge pour mener à bien ce projet.. Les annonces de SAP permettent non seulement de donner aux développeurs civils les moyens d’agir, mais aussi de soutenir les développeurs professionnels dans leurs efforts de formation continue, pour que les clients puissent continuer à innover aujourd’hui et construire les bases de leur réussite de demain. »

 

Tout le monde peut être un développeur

SAP a annoncé une expérience unifiée de développement low-code/no-code sur SAP Business Technology Platform (SAP BTP), qui permet aux développeurs professionnels et civils de créer de nouvelles applications, d’améliorer celles existantes et d’automatiser des tâches complexes. En ajoutant le développement no- code et l’automatisation avec l’environnement de développement SAP AppGyver®, en améliorant le développement low- code avec SAP Business Application Studio et en proposant une avant-première de la solution SAP Process Automation, SAP offre à ses clients de nouveaux moyens d’en faire plus en s’appuyant sur les talents technologiques de l’ensemble de leur organisation, que ce soit au sein ou en dehors des départements informatiques traditionnels.

DHL, l’un des leaders mondiaux du secteur de la logistique, utilise SAP AppGyver pour numériser les processus et rationaliser les opérations des employés pour la gestion de la flotte. « Avec SAP AppGyver, nous avons créé une application mobile sur iOS et Android pour mieux gérer les rapports de dommages pour notre flotte de remorques à travers l’Europe« , explique Ilari Aarikka, Director, Trailer Pool & Fleet, DHL.  » L’appli nous a permis d’accroître la fiabilité des rapports tout en rendant les inspections plus pratiques pour les employés sur le terrain.  »

Pour les développeurs professionnels, SAP propose également un ensemble gratuit pour SAP BTP qui inclut désormais SAP HANA® Cloud et SAP Integration Suite, ainsi qu’un aperçu de son nouveau thème visuel « Horizon » pour son système de conception SAP Fiori®.

 

Vers des solutions d’entreprise composables

SAP a annoncé plusieurs mises à jour afin d’aider les clients à mieux intégrer et étendre leurs activités grâce à des solutions modulaires et agiles qui répondent à des défis individuels. La dernière mise à jour de SAP Integration Suite, la couche d’intégration de SAP BTP, fournit du contenu d’intégration et des adaptateurs prépackagés supplémentaires – disponibles sur SAP API Business Hub – pour intégrer des applications SAP et non-SAP. D’ici la fin de l’année 2021, SAP Integration Suite sera disponible sur Google Cloud Platform. SAP lancera de nouvelles fonctionnalités d’extension dynamique dans SAP HANA Cloud pour aider les clients à déplacer leur charge de travail vers le cloud, depuis leurs propres systèmes sur site, en temps quasi réel. SAP présente également de nouvelles façons d’aider les migrations des systèmes SAP BW sur site vers la solution SAP Data Warehouse Cloud et des options de localisation étendues pour SAP S/4HANA® Cloud.

 

Offres d’intelligence artificielle embarquée dans l’ensemble du portefeuille

SAP a développé des fonctionnalités d’intelligence artificielle (IA) embarquées qui permettent aux développeurs et aux clients d’exploiter plus facilement l’IA et de stimuler la productivité. Les nouvelles fonctionnalités du service SAP Conversational AI simplifient la création et la surveillance des chatbots qui  automatisent les tâches et les flux de travail. SAP a prévu de lancer le service Personalized Recommendation, un nouveau moteur de recommandation basé sur un réseau neuronal qui fournit des recommandations hautement personnalisées, et ce dans un large éventail de scénarios commerciaux. De nombreux produits et services SAP utilisent désormais la puissance de l’IA, par exemple pour automatiser la correspondance des documents interentreprises, recommander des actions dans les flux de travail, extraire et traiter des données à partir de documents commerciaux ou fournir des recommandations d’apprentissage.

 

La formation, de la salle de classe à la salle de réunion

SAP a lancé un tout nouveau site SAP Learning. Il s’adresse aux développeurs SAP de tous niveaux. Sa conception simple et intuitive facilite le perfectionnement ou le recyclage dans des domaines d’innovation clés, gratuitement. Cette nouvelle expérience comprend une gamme complète de contenus de formations disponibles dans différents formats : des sessions dirigées par des experts et des formations pratiques aux vidéos de micro-apprentissage. SAP a également lancé un programme d’enseignement de l’IA pour les écoles ainsi qu’ un programme visant à fournir des solutions de cloud computing de SAP aux universités et aux professeurs.

 

48 heures de contenu en direct à SAP TechEd en 2021

Inscrivez-vous pour suivre l’événement avec plus de 100 sessions de renforcement des compétences, 25 ateliers, 8 pistes techniques et 48 heures de discussions techniques en continu sur Channel 1, accessible avec votre inscription à la conférence SAP TechEd.

 

SAP TechEd News Guide 2021

Plus de détails sur toutes les nouveautés, les lancements et les mises à jour sur http://sap.com/teched-news-guide

*Source : « Quantifying the Worldwide Shortage of Full-Time Developers, » Doc # US48223621, IDC, Septembre 2021

À propos de SAP

La stratégie de SAP vise à aider chaque organisation à fonctionner en “entreprise intelligente”. En tant que leader du marché des logiciels d’application d’entreprise, nous aidons les entreprises de toutes tailles et de tous secteurs à opérer au mieux : 77 % des transactions commerciales mondiales entrent en contact avec un système SAP®. Nos technologies de Machine Learning, d’Internet des objets (IoT) et d’analytique avancées aident nos clients à transformer leurs activités en “entreprises intelligentes”. SAP permet aux personnes et aux organisations d’avoir une vision approfondie de leur business et favorise la collaboration afin qu’elles puissent garder une longueur d’avance sur leurs concurrents. Nous simplifions la technologie afin que les entreprises puissent utiliser nos logiciels comme elles le souhaitent – sans interruption. Notre suite d’applications et de services de bout en bout permet aux clients privés et publics de 25 secteurs d’activité dans le monde de fonctionner de manière rentable, de s’adapter en permanence et de faire la différence. Avec son réseau mondial de clients, partenaires, employés et leaders d’opinion, SAP aide le monde à mieux fonctionner et à améliorer la vie de chacun. Pour plus d’informations, visitez le site www.sap.com.

Contacts presse :

Mathilde Thireau : mathilde.thireau@publicisconsultants.com

Robin Legros : robin.legros@publicisconsultants.com

SAP News Center. Suivez SAP sur Twitter : @SAPNews.

Veuillez tenir compte de notre politique de confidentialité. Si vous avez reçu cette alerte de presse dans votre courriel et que vous souhaitez vous désabonner de notre liste d’envoi, veuillez communiquer avec presse-sap@publicisconsultants.com et écrire Désabonnement dans la ligne Objet.

 

 

The post Tout le monde peut devenir un développeur : SAP présente des outils pour les développeurs citoyens et professionnels, l’IA intégrée et une expérience d’apprentissage gratuite appeared first on SAP France News.

Source de l’article sur sap.com

In the “Leveraging Salesforce Using Spring Boot” article, I navigated the course for introducing a Spring Boot service that would leverage the well-established Salesforce RESTful API. The goal of this service is to act as a middleware layer to allow clients not written in Salesforce to retrieve and update contact data stored in Salesforce. This backend service implements its own caching layer to provide a faster response time and also cut down on the number of times Salesforce needed to be called.

In the “Leveraging Salesforce Using a Client Written In Svelte” article, I introduced a simple client written in Svelte, which provided the ability to make updates to the Salesforce data using an inline editor—again, without actually using the Salesforce client.

Source de l’article sur DZONE