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Over two years ago, the COVID-19 pandemic completely changed the business landscape for dozens of industries. For example, the eCommerce industry saw a meteoric rise, while cinemas and theatres have not yet fully recovered from the multiple nationwide lockdowns.

One of the industries whose rapid growth was also triggered by the coronavirus pandemic is the OTT or Over-the-Top industry. For millions of people stuck at home for months on end, with little to no social interaction, OTT services have become the go-to entertainment channel. Subsequently, the number of available streaming services also skyrocketed, and new players are regularly unveiled.

Source de l’article sur DZONE

Anyone who is acquainted with the concept of iOS app development knows that testing an app is a crucial part of the development process. However, many people don’t know about an especially important subset of testing — beta testing. Also referred to as end-user testing, or pre-release testing, or user acceptance testing (UAT), beta testing involves the product being tried out by a small section of the target audience. At this stage, apps undergo real-world testing, and the early users’ experiences are analyzed to make essential changes before the app is added to the App Store.

While several mediums enable beta testing, iOS apps are known to be quite complicated. There is, however, one alternative that has proven to be quite handy: TestFlight. Launched in 2011, it does away with the inconvenience that accompanies distribution and management of beta builds. It has this ability to ease the entire process to a great extent that led to Apple integrating TestFlight into App Store Connect.

Source de l’article sur DZONE