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There are several software products on the market that are used for their varied applications. This software makes the different tasks easier and allows for increased efficiency and performance. Development of any software is a tedious and long process, and it undergoes a series of quality and performance tests before its release and use. With the development in technology, the software gets upgraded with the latest updates.

As the technological world evolves, so do user expectations for handling applications; it is essential to test the performance of the applications before deploying them on a large scale.

Source de l’article sur DZONE

Every day design fans submit incredible industry stories to our sister-site, Webdesigner News. Our colleagues sift through it, selecting the very best stories from the design, UX, tech, and development worlds and posting them live on the site.
The best way to keep up with the most important stories for web professionals is to subscribe to Webdesigner News or check out the site regularly. However, in case you missed a day this week, here’s a handy compilation of the top curated stories from the last seven days. Enjoy!”

Google Updates its Classic Roboto Font

The Worst Design Fails of 2022 to Date

Learn CSS Subgrid

15 Modal / Popup Windows Created with Only CSS

Roboto Flex Now on Google Fonts

Veryfront – Code Faster, Deploy Instantly

This Mammoth Paper Bag Collection is a Graphic Design Dream

Smartcat for Figma

15 Best New Fonts, May 2022

Magical SVG Techniques

Web Development for Beginners – A Curriculum

Eleventy – A Simpler Static Site Generator

The Complete Modern React Developer 2022

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The post Popular Design News of the Week: May 9, 2022 – May 15, 2022 first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Todoist is a to-do list app that 25 million people rely on every day to keep their lives organized. As part of the Doist design team’s goals for 2021, we aimed to redesign the Todoist Android app to take advantage of the latest Google Material Design guidelines.

In this post, we cover the design decisions and processes behind redesigning the Todoist Android app for Material Design. We explore the Design and Android team’s collaboration practices that brought the app update to life, which resulted in winning the Material Design Award 2021 in the large screen category. Let’s get started!

Opportunity

When we started the project, our design implementation on Android was ready for a major overhaul. The last milestone redesign on Android was initiated after the release of the first Material Design guidelines in 2016. Since then the team successfully worked on continuous improvements to the Android app, but we saw the opportunity to improve Todoist on Android on a more holistic level.

We set out to clean up instances of older UI components, colors, and text styles and update them with the latest Material Design components. We observed that some interactions and navigational patterns had become inconsistent with what users were expecting on newer Android devices and were eager to modernize this experience. With new hardware and software changes in mind, we set out to make the experience on larger phones and tablets even better, so Todoist could take full advantage of the latest generation of devices. Material 2 and 3 provided an incredible new framework to rethink the current app experience. With this in mind, we set out to challenge what a modern Android app should look like and innovate on top of the default user experience.

Solution

The team set itself the goal of redesigning our Todoist Android app and aspiring to make it the best-designed productivity app on Android. The project was ambitious and scheduled to take several months to complete. We set ourselves the following targets while working on the project:

  • Review the current implementation and older design specs.
  • Study the latest Material Design Guidelines and assess what is relevant for our project.
  • Research great Material Design apps and case studies and learn from their execution.
  • Define the new Todoist Android app design language and document the changes.
  • Design and development work together to assess the proposed solution and implementation.
  • Test an early version of the new app internally to gather feedback and make adjustments.
  • Invite beta testers to the new app to gather feedback and make adjustments.
  • Refine the app and address core issues before launching to the public.

Review

The project was kicked off by reviewing the current Todoist Android app implementation, noting down what areas needed to be fixed and what was up to date. While reviewing, we took screenshots of the app implementation for reference. This way we could easily see the current state of the app and compare it to the new design proposals that would be created. Once the review process was finalized, we had a comprehensive overview of the current state of the app and the layout, component, and styling changes we wanted to make.

Study

We continued the project by studying the latest Material Design Guidelines, assessing the components and practices that were most relevant to Todoist.

When the project kicked off in February 2021, Material 2 was the most recent version of their design system. Since Material 2 had already been released for quite some time, we anticipated that design changes to Material would be announced soon at the Google I/O event in May 2021. Rather than wait, because we expected the changes to be iterative, we pushed ahead with our work.

We identified 25 components and UI patterns that we wanted to change across the app. The changes included buttons, forms, menus, sheets, navigation drawer, app bar, system bars, text and color styles, and more. We started by creating a table view in a Dropbox Paper document with the component changes and references links to Google’s Material Design Guidelines.

This components list was a starting point for discussion to plan the scope and complexity of the changes. Close async discussions between the design and development team in Twist and Dropbox Paper comments helped us make decisions about scope and complexity early on and set a solid foundation for the project.

Research

In the initial Material Design study, we also researched inspiring Material Design apps, Material studies, Play Store apps, and Google Workspace apps to learn from their execution.

We started out by studying the Material Design Award Winners 2020 and tested out the products that were showcased. The showcased winners struck a good balance between implementing the Material Design Guidelines while maintaining their own product’s brand within the system. This balance between Google’s guidelines and the Todoist brand was also key for us to get right and so we strived to find this mix across the work we created and implemented in the project.

Along with the MDA winners, we researched the Material Studies that Google produced to showcase what apps could look like with branding and Material Design guidelines applied. It was a great reference to see how far components could be customized while maintaining the core platform principles. The Reply case study in particular offered valuable insight to us as its content type and layout came closest to Todoist. It showcased how components like the app bar, navigation drawer, and large screen layouts worked while being customized.

We continued our research by searching the Google Play store for inspiring app examples. Google Tasks, Press, Periodic Table, and Kayak stood out to us as the level of polish and quality of the apps were on par with the experience we were aspiring to create.

Sometime later in the project when Material You was released (more on that later), we stumbled upon the Google Workspace apps blog post which previewed Material 3 changes that Google was introducing to their own products. It offered a great glimpse at what was to come before the Material 3 Design Guidelines were officially released. This post sparked new internal discussions and further design explorations that we considered for future Todoist Android updates.

Design Spec

As we started to define the new Todoist Android app design language and document the changes, we opted to create a design framework, focusing on creating components rather than designing every screen in the app. This allowed us to consistently apply the design system in the app. We did so by using the previously defined component list that we created during the review and study process.

Core screens from different areas of the app were chosen to demonstrate how the components could be applied. We chose to mock up the Todoist project view, navigation drawer menu, project view edit screen, settings, and project detail view, among others. These screens gave us a good overview of how buttons, forms, drawers, lists, and other components would work together and in different states; selected, pressed, disabled, etc.

During the project, we were transitioning our Doist design system to Figma and started creating our first components in the new Doist Product Android Library. We started by using some components from the Material Design UI kit – Components library from the official Google Figma resource file and added them to our Doist design system. We then continued to build up the Product Android Library file with our Todoist-specific components such as task list & board views, detail views, sheets, colors, typography, etc.

We continued by documenting color and typography changes that were based on the Material Design guidelines. The design team opted to implement a new Design Token framework that would share the same values between our design system and the development implementation. The development team would output the values they had in the current implementation and the design team would analyze which values were needed and which could be merged, changed, or deleted. This informed the new Design Token color and typography system which we then documented and discussed with the team to implement. Later in the project, we were happy to see a similar token system introduced by Material 3 in the latest guidelines which validated our thinking and principles behind the new design system.

The design documentation expanded to hold other edge-case mockups that could sit alongside the design system. We documented different responsive screen experiences between phones and tablets against the previous implementation. Additional sections were created to document the motion that should be used for certain components and screens by referencing existing Material Design guidelines examples or prototyping custom motion in Principle and After Effects. The design spec also touched on haptic feedback that should appear on touch targets, how dark mode should work across the new components, documenting Todoist themes within the new design language, and more.

Design Implementation

At Doist, the benefit of the squad is that cross-team collaboration is built into the make-up of the team. Designers, developers, support, and product managers work together in a squad to deliver the project. This close collaboration from the start is key to bridging the gap between scope, estimations, design, development, and delivery. The squad discussed their findings on a daily basis and came up with the best plan of action together.

Designers started by creating components in Figma and shared them with developers in Dropbox Paper. We used screenshots to document the current implementation next to the new designs and linked to the default Google Material Design components. This allowed the team to compare all references in one place. Developers shared their feedback, adjustments would be brainstormed together as the designs were iterated.

Designers on the project would share their work in progress on a weekly basis with the rest of the design team in a design review Twist thread. Here details about the designs were discussed, alternatives mocked up and bigger picture plans made. Design reviews brought up topics like FAB (Floating Action Button) placement, theme options, accent color usage on components, consistency with other platforms, navigation options, and shadow elevation. After thorough discussions and alternative mockups were presented, the design team aimed to find the right balance between Material Design and Todoist brand guidelines. The development team, also part of the design reviews, gave their feedback on the solution and raised technical complexities early on.

Eventually, the design was stabilized and consistencies updated across components and mockups. The design spec was kept up to date so the development team could always review the latest designs in Figma.

Testing

As soon as the development process started, the Android team provided early screenshots and videos in Twist threads while they were implementing the design spec. This practice allowed us to review the app implementation early and often. Designers could review the development work and share feedback in Twist, which resulted in getting the implementation to a high quality. Alongside Twist discussions, the team set up a Todoist project to track ongoing issues and fix bugs. Designers logged new issues, developers would solve them and share the new implementation for designers to review.

When the team had the first stable version of the Android app, we shared it internally at Doist to get more insight and feedback. Other Doisters could access the redesign via a feature flag that could be turned on in the app settings and test the new version for however long they wanted. The feature flag system allowed people to give us early feedback on the design decisions we made and report bugs. Feedback was submitted by the wider team through a dedicated Twist thread and designers and developers could discuss how best to address the feedback during the active project implementation.

After we refined the app implementation further and addressed early feedback we opened up the app update to our beta users. Here users had access to the new Android redesign and were able to give us feedback. Our support team gathered feedback and shared it with us in a dedicated Twist thread. The squad aimed to analyze every comment and looked for patterns where we could make tweaks and improvements to the user experience.

As part of these tweaks, we made changes to how the bottom bar and navigation drawer worked. Some users reported frustrations with the way the new bottom navigation and menu drawer worked. In its first implementation, the drawer was half raised when opened and had to be swiped up to be raised again to see the full content list. This was an issue for some users as it was slower to get to the content below the list. So we decided to fully raise the drawer by default when opening. We also made it easier to open the navigation drawer by sliding up from the bottom app bar. This was a small shortcut but it enabled users to get to their content faster.

Material You

While we were in the testing phase and about to wrap up the project, Google unveiled Material You, and sometime later the Material 3 Guidelines were published. With the newly announced resources, we went back to study the latest guidelines and references we could find to see where the Todoist Android app redesign fits in and which adjustments we might need to make now or in the future.

Dynamic Color was a big new feature that was announced as part of the Material You update. As Todoist supports many different themes the Material You Dynamic Color feature seemed like a good fit for our product. We decided to prioritize this feature and implement Dynamic Color light and dark themes as part of our Todoist theme settings options.

To implement Dynamic Color, the development team started off by creating a demo prototype that utilized the Dynamic Color system and showcased how we could select from a range of color choices that the system defined based on the wallpaper choice. From there, we tried to incorporate system behavior in our design mockups. We designed a range of different color mockups and components to see which ones could fit with which components. We then came up with a color system that worked for the Todoist app and the new themes. These new Dynamic Color themes would sit alongside our current theme options in the Todoist app settings. From here users could choose between Dynamic Color Light and Dark themes.

Along with Dynamic Color, the team also created a customizable bottom app bar, allowing users to set up the app in a way that’s most convenient to their workflow. The location of the Dynamic Add Button can be changed to the center, left, or right corner of the screen. The order of the Menu, Search, and Notification buttons can be rearranged to best fit the ergonomics of the user’s dominant (left or right) hand and optimize their navigation patterns.

Launch

As critical beta feedback was addressed and stability tweaks were made, the squad felt ready to release the new Todoist Android app to the public. The team logged the issues that could not immediately be addressed for future reviews and updates.

The design and marketing team readied the launch by creating What’s New banner artwork and copy that are displayed within the app when launching the update. The Doist marketing team also created release notes and shared the app update announcements on our social channels. The brand and product design team worked together to create custom image assets and copy that summarised the project work in a simple and beautiful way.

What’s Next: Material 3

After a successful launch of the redesigned Todoist for Android app, Google contacted Doist to announce that Todoist was selected as the Material Design Award 2021 winner in the Large Screen category. The team was excited to be recognized for their hard work and it felt like we achieved the goal we had set out to accomplish.

Internally, designers and developers continued to study and discuss the Material 3 updates. The design team started exploring mockups and design changes inspired by Material 3 and Google’s Workspace app updates. Some of our current Todoist explorations include changing the FAB styling, updating the app bar, further removing elevation shadows, and more. Here is a preview of what a future Todoist update could look like.

We hope these insights into Doist’s design process and collaboration practices have sparked your interest. Thank you for reading and stay tuned for future design updates!

Takeaways

  • Study the Material guidelines, Material Design winners, Material studies, and Google Workspace apps to make informed design decisions when designing your next product or app update.
  • Evaluate which Material Design components and practices are right for you and implement them into your product.
  • Carefully balance the Material Design guidelines with your brand guidelines to create a unique and consistent experience between your product and the platform it lives on.
  • Collaborate with your Android developers early and often to ship app updates efficiently and increase the design implementation quality.
  • Use design components and build a design system along with practical mockups to create an efficient design spec.
  • Consider how the latest Android features fit into your product and which have the most impact on your users before deciding to implement them.
  • Test and review builds with your internal team and external beta users to get valuable feedback and make adjustments before releasing them to the public.
  • Create announcement artwork to showcase your latest app or feature update along with a clear description to share in-app and on social media.

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The post Case Study: Redesigning Todoist for Android first appeared on Webdesigner Depot.

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Few fonts in the world have become a part of the cultural landscape that they have an entire documentary film and a MOMA exhibition made about them. Helvetica, however, is different. It has been the go-to font for everyone from government agencies to hip pop-up shops whenever clean and modern text is called for. It has become so much a part of our daily lives that it has created a long list of detractors. 

It is strange for a humble font to be so used and so hated at the same time. Is Helvetica the font that symbolizes hip, cool and modern? Or is it a ’60s anachronism loved by boomer designers that deserves to go the same way as the 8-track and gasoline?

Birth of a Legend

Helvetica is the Latin word for Switzerland, the birthplace of this font. It was created in 1957 in the middle of a boom of fonts created by Swiss designers that today is known as the International Typographic Style. It was the handiwork of two designers, Max Miedinger and Eduard Hoffmann. 

They designed this simple sans-serif font to be — ironically enough, given today’s divided opinions — a neutral font. It was modern, in the popular style, but simple, dense, and legible. It was something that could be put on a sign and easily be read from a distance. 

Helvetica represented a clean break from the fonts that came before. The designers upended the more formal and intricate serif fonts of the 19th and early 20th centuries with bold, clean simplicity. Perhaps it was a product of a new era, maybe it defined a new era as it went, but Helvetica was a revolution in font design. 

The new font was an enormous hit. One of its earliest fans was the United States Government, who put it everywhere from the sides of space shuttles to agriculture policy reports. The European Union went so far as to require its use on all health warning information. In addition, the font spread to languages as diverse as Khymer, Urdu, and Korean. 

The font was initially cast in hot metal typeset and has been altered and redesigned as the world and printing technology have changed. There have been several updates, all modifying the original design to exaggerate or change the font for greater legibility, particularly on computers where many claim the font falls short. And as with anything popular in the design world, the number of imitators and ripoffs far exceeds the scope of the original.

Where Helvetica Stands Today

Today in the 2020s, despite now being old enough to qualify for a pension, this font is everywhere. Why, though, is something so ubiquitous so controversial among designers?

Any style that becomes the ‘next big thing’ will attract critics, particularly if that ‘next big thing’ sticks around longer than expected. For some, the International or Modern fonts era is simply a piece of history. Not unlike the art or architecture from those eras, the pieces are lovely to look at, but it has been done. To continue it now would be imitation, or worse, a lack of imagination. 

Why the Haters Hate

For some critics, Helvetica has fallen victim to the banality of overuse. The day the US Department of Agriculture decides it loves a style, that style is officially uncool. Too many ‘squares with no taste’ have decided that Helvetica represents what must be cool, so the people in the know reflexively reject it. The trend makers define their role in the art world by being avant-garde and neophilic. They have to use the next new thing before anyone else or their tenure as a trend maker is finished. For these critics, Helvetica isn’t bad per se, just old and worn out. 

Lastly, there is the ever snarky group of critics who have come to loathe Helvetica for what it represents: boring corporate design. Helvetica became the darling of every group of people who wanted to give the image of clean modernity. It’s a boring choice, uninspiring, damn near default. It makes designers look lazy, their work stale. Helvetica’s success in becoming a near-ubiquitous font has made it too much of a default to be cool.

Why Helvetica is Well Used and Well-Loved

There are an equal number of fans for every salty critic who has come to dislike Helvetica. Those who favor the font love that it is true to its design, simple and legible. For a government agency or large corporation, it is clean and efficient. It is stylish enough to give a little life and flavor to the publication but is subdued enough to show professionalism and erudition. 

The font’s connection to the Modernist and International era can be appealing to others. Some styles retain their popularity throughout the years, seen as cultural hallmarks and high points of culture and expression. Helvetica was a product of an optimistic age where the dense, dark expressions of the past were replaced with light and airy styles. These looks have fluctuated in public opinion but have never totally gone out of style. This enduring appeal has kept Helvetica in many designers’ good graces. 

Finally, many fans like it because they have been steeped in its use so long it has become part of their style. From the original modernist era designers to the students they taught, and now their students’ students, it was a look many incorporated into their own style. All designers are products of their education and stand on the shoulders of previous generations; Helvetica has been such a part of the design landscape that many people have made it their own. Perhaps this was conscious, perhaps unconscious, but either way, many cool new designers at the forefront of new styles still choose this font to express text in their works.

Cliché or Classic

Perhaps in a twist of ironic fate, the two designers of Helvetica aimed to create a font that would be, in their words, “A neutral font that should not be given additional meaning.” This clean neutrality was a goal worthy of anything named after Switzerland. And this might very well be the true source of division; it is a plain, clean font into which all designers can place some or no meaning. It is a blank canvas, and just as any blank canvas hung in a museum, it would attract positive and negative opinions by its very nature. 

To call it a cliché, or classic, though, is Helvetic’s conundrum. It is undoubtedly classic, and its rampant overuse causes it to stray pretty far into cliché territory. The strange situation it finds itself in is that it seems to exist as both cliché and classic at the same time. It has become a default but a beautiful default.

Helvetica is everywhere, and like anything that is everywhere, it is both divisive and ignorable. Either way, love it or hate it; it isn’t going anywhere. 

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The post Helvetica: Overused Cliché or Modernist Classic? first appeared on Webdesigner Depot.

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It’s something every design team dreams about – a better design process and handoff procedure. Your design team is not alone if you are looking for a better solution.

Imagine what your workflow would look like if you could forgo the struggles of image-based technology, design and handoff with accurate components that have interactive features. Projects in the design phase will look more like final products and, most importantly, interact like final products. 

Let’s imagine a new design process together.

Challenges of an Image-Based Design Process

Here’s what we all know – image-based design tools provide pictures of components in the visual form but lack the interactivity and conditions that exist in the end-product. There’s not a high level of functional fidelity there, and it can cause confusion among design teams and rework.

These tools require you to redraw the fundamental components and design with boxes and rectangles, which takes too much time and can create a disconnect between the design and development teams. 

Further, you don’t fully maximize the potential of a design system because of inconsistencies between code-powered systems that developers use and these image-based systems for designers. There’s an innate gap between maintaining the environments and creating consistency in components. 

The final and maybe most difficult challenge with an image-based design process is in usability testing. You just can’t test an image the way you can working components. If the prototype is not interactive enough, you lose valuable feedback in the testing process. Functional fidelity is a must-have design and development tool in 2022. 

Iress, market-leading financial software, had many of these same problems in its design system process. You can probably relate to its story, which includes a designer and engineer who aren’t entirely on the same page, hit the deadline and have to deliver, and then get customer feedback. The result was a lot of extra headaches and work. 

But there is a better way: Import all user interface components into a code-powered design system in sync with a design tool so that your team can work in harmony to build, scale, and handoff projects with ease. 

Scale Design With Accurate Components

Here’s what most design and development teams want en route to building products: Accurate components with built-in interactivity, states, and conditions. No redrawing boxes and rectangles; no trying to figure out what states and interaction should be.

And if you can do it with ten times the speed and agility? Now you’re really in business. 

“It used to take us two to three months just to do the design. Now, with UXPin Merge, teams can design, test, and deliver products in the same timeframe,” said Erica Rider, Senior Manager for UX at PayPal. “Faster time to market is one of the most significant changes we’ve experienced using Merge.”

The time and workflow savings come from the ability to maintain only one environment as a product team. Rather than image-based tools, a code-powered design system that will push updates to components as the design evolves is the modern way to work. This workflow can also eliminate duplicate documentation so that your team has a single source of truth for whole product teams. 

Now you can be more agile in the design process and scale. And as Rider hinted at, there is a solution already available in UXPin Merge. 

Scalability with accurate design components has other benefits as well. 

Teams can onboard people faster because the design system is in the design tool. There’s less searching for answers with drag and drop-ready building blocks. New team members will find more success and be more valuable to the team quicker due to fewer inconsistencies and errors. 

Testing also gets a boost as you scale with a single source of truth. You can actually create better usability tests with a high-fidelity, functional version of the prototype, allowing users to leave more valuable and detailed feedback that can improve your product in the early stages. 

Better Handoffs Start Here

As you imagine a better design process, take it one step further. Better handoffs are a goal for most teams. 

An interactive component-based design tool can eliminate the need for multiple iterations of the same meeting to explain how a prototype works. Everyone can see and interact with it for themselves with accurate, true components that ensure the prototype works the same as the product. 

Designers will feel more like their vision is making it into the final product, and developers have a better idea of how to work. Everyone has the exact same components written in code. Thanks to the single source of truth, devs can speed up as they build the product because they start with components that include production-ready code.

A typical design to developer handoff might have multiple steps: Create vector design elements, create a model for interactions, and then send the prototype with documentation. Not to mention the meetings that are required to make sure everyone is on the same page.

In a model with interactive component elements, the developer handoff is fast and easy; they create a prototype with true components and all the built-in properties. The developer copies the JSX code and pastes it into his tool to build the final product. All the component properties and their coded interactions already exist in the source code. This is possible because the source of truth is the code itself, the source code.

Quick Tool Solution and Technical Use

This solution to this common challenge is not somewhere in the future; it’s already here.

UXPin, a code-based design tool, has Merge technology, which allows you to bring all interactive components into UXPin. Then you can use your own, or the open-source library with the ready-made building blocks to get products ready faster.

Here are just a few of the things you can do with Merge by UXPin:

  • Integrate your developer’s storybook to use it as a single source of truth (works for all frameworks)
  • Import design system components from a dev’s Git repository, such as GitHub, Bitbucket, GitLab, or others (works with React)
  • Work with the built-in MUI library
  • Add the npm component package to UXPin on your own (no developer required)
  • Design with the confidence that your work can be ideally reflected by developers
  • Create and share a library of interactive components

Summary 

Say bye-bye to redrawing rectangles – build more accurate prototypes easier and end-products faster with Merge by UXPin.

Now is the time to solve one of your biggest design challenges while upgrading and scaling the design process and improving handoffs. 

Merge by UXPin is user-friendly and made for scalable projects of almost any size. The line between design and development blurs with quicker product release and a fully-interactive solution. Request access today.

 

[– This is a sponsored post on behalf of UXPin –]

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WordPress is by far the world’s most popular CMS. Not only does it dominate the CMS market with a 64% market share, but it also powers 39.6% of all websites. It has taken the internet by storm by democratizing the web for all. Now, anyone can build, manage, and host a successful website without needing a college degree or coding expertise.

However, while WordPress is great at managing many technical aspects, it still can’t do everything for you. Built mostly on PHP, there are often concerns regarding how performant WordPress is. And, with performance impacting everything from bounce rates to SEO rankings to conversions, it’s something that should be on your radar too.

If you don’t know it yet, images are one of the main causes of slow-loading websites. In recent years, WordPress has stepped up its efforts to try and help users with image optimization out-of-the-box.

Still, as we’ll show, it’s not a total solution, and there is still plenty you can do to deliver better experiences on your WordPress website through image optimization.

What is WordPress Image Optimization? Why is it Important?

Simply put, image optimization is anything you do to make images load faster on your website pages. Almost all websites that use images can benefit from some form of image optimization, even those using WordPress.

Why?

Well, performance is a hugely significant factor when it comes to the competitiveness of your website today.

Google has also made performance an increasingly important factor when it comes to SEO rankings. In fact, performance is a direct ranking signal that carries significant weight.

Google’s Page Experience Update that went live in 2021 has been the biggest move in that direction yet. Soon, Google might even use visual indicators in SERP results to distinguish high-performing websites from the rest.

In Google’s own words, “These signals measure how users perceive the experience of interacting with a web page and contribute to our ongoing work to ensure people get the most helpful and enjoyable experiences from the web.”

So, Why Should We Target Images For Performance Optimization?

According to Google, images are the largest contributor to page weight. Google has also singled out image optimization specifically as the factor with the most untapped potential for performance optimization.

This problem isn’t going away soon. According to data by the HTTP Archive, there are roughly 967.5 KB bytes of image data on desktop web pages and 866.3 KB of image data on mobile pages. This is an increase of 16.1% and 38.8%, respectively, over the last five years.

Thanks to popular e-commerce tools like Woocommerce, it’s estimated that up to 28% of all online sales happen on WordPress websites.

And don’t forget, images are both a key part of conveying information to the user and integral to the design of your website. If they take significantly longer to load than your text, for example, it will negatively impact the user experience in a variety of ways.

In summary, optimized images help your WordPress website by:

  • Improving user satisfaction.
  • Improving various traffic metrics, like bounce rates, time-on-page, etc.
  • Boosting your SEO rankings.
  • Contributing to higher conversions (and sales).

How Does Image Optimization in WordPress Work?

WordPress is so popular because it’s a CMS (content management system) that allows anyone to build, design, and manage a website without any coding or advanced technical experience. Advanced features can be installed with just a few clicks, thanks to plugins, and you rarely have to touch the code behind your website unless you want to make some unique modifications.

In short, using a CMS like WordPress shields you from many of the day-to-day technicalities of running a website.

WordPress Image Optimization: What It Can Do

As we mentioned, one of the main reasons WordPress is so popular is because it takes care of many of the technical aspects of running a website. With that in mind, many think that WordPress should also automatically take care of image optimization without them having to get involved at all.

Unfortunately, that’s not really the case.

True, WordPress does offer some built-in image optimization. Whenever you upload an image to WordPress, it currently compresses the quality to about 82% of the original (since v4.5).

In v4.4, WordPress also introduced responsive image syntax using the srcset attribute. This creates four breakpoints for each image you upload according to the default WordPress image sizes:

  • 150px square for thumbnails
  • 300px width for medium images
  • 768px max-width for medium_large images
  • 1024px max-width for large images.

Here you can see an example of the actual responsive syntax code generated by WordPress:

<img loading="lazy" src="https://bleedingcosmos.com/wp-content/uploads/2021/12/33-1024x683.jpg" alt="" class="wp-image-9" width="610" height="406" srcset="https://bleedingcosmos.com/wp-content/uploads/2021/12/33-1024x683.jpg 1024w, https://bleedingcosmos.com/wp-content/uploads/2021/12/33-300x200.jpg 300w, https://bleedingcosmos.com/wp-content/uploads/2021/12/33-768x512.jpg 768w, https://bleedingcosmos.com/wp-content/uploads/2021/12/33-1536x1024.jpg 1536w" sizes="(max-width: 610px) 100vw, 610px">

Depending on the screen size of the device from which a user visits your webpage, WordPress will let the browser pick the most appropriately sized image. For example, the smallest version for mobile displays or the largest for 4K Retina screens, like those of a Mac.

While this may seem impressive, it’s only a fraction of what can be achieved using a proper image optimization solution, as we’ll show later.

Lastly, WordPress implemented HTML native default lazy loading for all images starting with version 5.5.

So, in short, WordPress offers the following image optimization capabilities baked-in:

  • Quality compression (limited)
  • Responsive syntax (up to 4 breakpoints)
  • Lazy loading

WordPress Image Optimization: What it Cannot Do

There are other issues many have with both the implementation of image compression and responsive syntax as it’s used by WordPress. This leads to some users even purposefully deactivating WordPress’ built-in image optimization so they can fully take control of it themselves.

Here are some of the reasons why:

  • WordPress uses a very basic form of quality compression. It does not use advanced technologies like AI and machine learning algorithms to compress images while maintaining maximum visual quality. It’s also lossy compression, so the quality is lost for good. You can clearly see the difference between an original HD image and the compressed version created by WordPress.
  • WordPress only compresses most images by up to 20%, while advanced image optimization tools can reduce all image sizes intelligently by up to 80%.
  • Responsive syntax can provide significant performance improvements over simply uploading a single HD image to be served on all devices and screens. However, it’s still only limited to a set number of breakpoints (typically 3 or 4). Since it’s not dynamic, a whole spectrum of possible image sizes is not created or used.
  • Responsive syntax code is not scalable and can quickly lead to code that’s bloated, messy, and hard to read.
  • WordPress doesn’t accelerate image delivery by automatically caching and serving them via a global CDN, although this can be done using other tools.

Another important optimization feature that WordPress does not have is auto-conversion to next-gen image file formats. Different image formats offer different performance benefits on different devices. Some formats also enable higher levels of compression while maintaining visual fidelity.

Next-gen formats like WebP, AVIF, and JPEG-2000 are considered to be the most optimal formats on compatible devices. For example, until recently, WebP would be the optimal choice on Chrome browsers, while JPEG-4000 would be optimal on Safari browsers.

However, WordPress will simply serve images in the same formats in which they were originally uploaded to all visitors.

How to Measure the Image Performance of a WordPress Website?

As the undisputed king of search engines, we’ll base most of our performance metrics on guidelines established by Google.

Along with its various performance updates, Google has released a number of guidelines for developers as well as the tools to test and improve their websites according to said guidelines.

Google introduced Core Web Vitals as the primary metrics for measuring a web page’s performance and its effect on the user experience. Thus, Core Web Vitals are referred to as “user-centric performance metrics.” They are an attempt to give developers a testable and quantifiable way to measure an elusive and abstract concept such as “user experience.”

Combined with a number of other factors, Core Web Vitals constitute a major part of the overall page experience signal:

You can find a complete introduction to Core Web Vitals here. However, they currently consist of three main metrics:

  • LCP (Largest Contentful Paint): The time it takes the largest above-the-fold element on your page to load. This is typically a full-sized image or hero section.
  • FID (First Input Delay): The delay from the moment a user first interacts with an element on the page until it becomes responsive.
  • CLS (Cumulative Layout Shift): The visual stability with which the elements on a page load.

Here is an illustration of how these metrics are scored:

While these are the three most important metrics to optimize, they are not the only ones. Google still measures other metrics like the FCP (First Contentful Paint), SI (Speed Index), as well as the TTFB (Time to First Byte), TBT (Total Blocking Time), and TTI (Time to Interactive).

A number of these metrics are directly affected by the images used on your web pages. For example, LCP, FCP, and SI are direct indicators of how fast the content of your web page loads and depends on the overall byte size of the page. However, it can also indirectly affect FID by keeping the main thread busy with rendering large amounts of image content or the perceived CLS by delaying the time it takes large images to load.

These metrics apply to all websites, whether they are custom-made or built using a CMS like WordPress.

When using tools like Lighthouse or PageSpeed Insights, you’ll also get scored based on other flags Google deems important. Some of them are specific to images, such as properly sizing images and serving images in next-gen formats.

If you only use built-in WordPress image optimization, you’ll get flagged for the following opportunities for improvement:

Some of the audits it will pass, however, are deferring offscreen images (lazy loading) and efficiently coding images (due to compression):

A Better Way to Optimize WordPress Images: ImageEngine

Billions of websites are all vying for prime real estate on Google SERPs, as well as the attention of an increasingly fussy internet-using public. Every inch matters when it comes to giving your website a competitive advantage.

So, how can you eliminate those remaining performance flags and deliver highly optimized images that will keep both your visitors and Google happy?

Sure, you could manually optimize images using software like PhotoShop or GIMP. However, that will take you hours for each new batch of images. Plus, you still won’t benefit from any automated adaptive optimization.

A more reasonable solution in today’s fast-paced climate is to use a tool developed specifically for maximum image optimization: an image CDN like ImageEngine.

ImageEngine is an automated, cloud-based image optimization service using device detection as well as intelligent image compression using the power of AI and machine learning. It can reduce image payloads by up to 80% while maintaining visual quality and accelerating delivery around the world thanks to its CDN with geographically dispersed PoPs.

Why is ImageEngine Image Optimization Better Than WordPress?

When making a head-to-head comparison, here are the reasons why ImageEngine can deliver better performance:

  • Device Detection: ImageEngine features built-in device detection. This means it picks up what device a visitor to your website is using and tailors its optimization strategy to what’s best for that specific device.
  • Client hints: By supporting client hints, ImageEngine has access to even more information regarding the device and browser to make better optimization decisions.
  • Next-gen formats: Based on optimal settings, ImageEngine automatically converts and serves images in next-gen formats like WebP, AVIF, JPEG2000, and MP4 (for GIFs).
  • Save data header: When a Chrome user has save-data mode enabled, ImageEngine will automatically compress images more aggressively to save on data transfer.
  • CDN with dedicated edge servers: ImageEngine will automatically cache and serve your optimized image assets using its global CDN. Each edge server has device awareness built-in to bring down latency and accelerate delivery. You can also choose to prioritize specific regions.

So, the key differentiator is that ImageEngine can tailor optimizing images for what’s optimal for each of your visitors. ImageEngine is particularly good at serving mobile visitors thanks to WURFL device detection, which can dynamically resize images according to most devices and screen sizes in use today. As of now, this is a completely unique capability that none of its competitors offer.

It allows for far better and more fine-tuned optimization than WordPress’ across-the-board approach to compression and responsive syntax.

If you want, you could turn off WordPress responsive syntax and compression, and you would still experience a performance increase using ImageEngine. However, ImageEngine also plays nice with responsive syntax, so it’s not completely necessary unless you want to serve the highest-fidelity/low-byte-size images possible.

How Does ImageEngine Work with WordPress?

The process ImageEngine uses to integrate with WordPress can be broken down into a few easy steps:

  • Sign up for an ImageEngine account: ImageEngine offers three pricing plans depending on the scale and features you need as well as a no-commitment 30-day free trial.
  • Specify your image origin: This tells ImageEngine where to find the original versions of your images. For a WordPress website, you can just use your domain, e.g., https://mywordpresswebsite.com. ImageEngine will then automatically pull the images you’ve uploaded to your WordPress website.

  • Copy the Delivery Address: After you create an account and specify your image origin, ImageEngine will provide you with a Delivery Address. A Delivery Address is your own unique address that will be used in your <img> tags to point back to the ImageEngine service. Delivery Addresses may be on a shared domain (imgeng.in) or customized using a domain that you own. A Delivery Address typically looks something like {random_string}.cdn.imgeng.in. If your images are uploaded to the default WordPress folder /wp-content/uploads/, you can access your optimized images from ImageEngine simply by changing your website domain. For example, by typing {imageengine_domain}.cdn.imgeng.in/wp-content/uploads/myimage.jpg into your browser, you’ll see the optimized version of that image. Just press the copy button next to the Delivery Address and use it in the next step configuring the plugin.

  • Install the ImageEngine Optimizer CDN plugin: The plugin is completely free and can be installed just like any other plugin from the WordPress repository.
  • Configure and enable ImageEngine Plugin in WordPress: Just go to the plugin under “ImageEngine” in the main navigation menu. Then, copy and paste in your ImageEngine “Delivery Address,” tick the “Enabled” checkbox, and click “Save Changes” to enable ImageEngine:

Now, all ImageEngine basically does is replace your WordPress website domain in image URLs with your new ImageEngine Delivery Address. This makes it a simple, lightweight, and non-interfering plugin that works great with most other plugins and themes. It also doesn’t add unnecessary complexity or weight to your WordPress website pages.

ImageEngine vs Built-in WordPress Image Optimization

So, now let’s get down to business by testing the performance improvement you can expect from using ImageEngine to optimize your image assets.

To do this test, we set up a basic WordPress page containing a number of high-quality images. I then used PageSpeed Insights and the Lighthouse Performance Calculator to get the performance scores before and after using ImageEngine.

Importantly, we conducted this test from a mobile-first perspective. Not only has mobile internet traffic surpassed desktop traffic globally, but Google themselves have committed to mobile-first indexing as a result.

Here is a PageSpeed score using the Lighthouse calculator for WordPress with no image optimization:

As we can see, both Core Web Vitals and other important metrics were flagged as “needs improvement.” Specifically, the LCP, FCP, and TBT. In this case, both the LCP and FCP were a high-res featured image at the top of the page.

If we go to the opportunities for improvement highlighted by PageSpeed, we see where the issues come from. We could still save as much as 4.2s of loading time by properly resizing images and a further 2.7s by serving them in next-gen formats:

So, now let’s see how much ImageEngine can improve on that.

The same test run on my WordPress website using ImageEngine got the following results:

As you can see, we now have a 100 PageSpeed score. I saved roughly 2.5s on the SI (~86%) as well as roughly 1.7s on the LCP (~60%). There was also a slight improvement in the FCP.

Not only will you enjoy a stronger page experience signal from Google, but this represents a tangible difference to visitors regarding the speed with which your website loads. That difference will lead to lower bounce rates, increased user satisfaction, and more conversions.

There was also a 53% overall reduction in the total image payload. This is impressive, considering that it’s on top of WordPress’ built-in compression and responsive syntax.

Conclusion

So, as someone with a WordPress website, what can you take away from this?

Well, first of all, WordPress does feature some basic image optimization. And while not perfect, it should help you offer reasonable levels of performance, even if you use a lot of image content.

However, the caveat is that WordPress applies aggressive, across-the-board compression, which will lead to a noticeable reduction in visual quality. If you use WordPress for any type of website where premium quality images are important, this is a concern — for example, as a photography portfolio, exhibition, or image marketplace like Shutterstock.

By using ImageEngine, you can reduce image payloads and accelerate delivery even further without compromising too harshly on visual quality. What’s more, ImageEngine’s adaptive image optimization technology will provide greater improvements to more of your visitors, regardless of what device(s) they use to browse the web.

Whether or not you still want to use WordPress’ built-in optimizations, ImageEngine will deliver significant improvements to your user experience, traffic metrics, and even conversions.

Plus, true to the spirit of WordPress, it’s extremely simple to set up without any advanced configuration. Just sign up for ImageEngine in 3 easy steps, install the plugin, integrate ImageEngine by copy/pasting your image domain, and you’re good to go.

 

[ This is a sponsored post on behalf of ImageEngine ]

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This is an article from DZone’s 2021 Kubernetes and the Enterprise Trend Report.

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In the modern technology landscape, Kubernetes is a widely adopted platform that enables organizations to deploy and manage applications at scale. The container orchestration platform simplifies infrastructure provisioning for microservice-based applications, which empowers efficient workload management through modularity. Kubernetes supports various deployment resources to help implement CI/CD pipelines using updates and versioning. While Kubernetes offers rolling updates as the default deployment strategy, several use cases require a non-conventional approach to deploying or updating cluster services. 

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Ever since the Python programming language was born, its core philosophy has always been to maximize the readability and simplicity of code. In fact, the reach for readability and simplicity is so deep within Python’s root that, if you type import this in a Python console, it will recite a little poem:

    Beautiful is better than ugly. Explicit is better than implicit. Simple is better than complex. The complex is better than complicated. The flat is better than nested. Sparse is better than dense. Readability counts…

Simple is better than complex. Readability counts. No doubt, Python has indeed been quite successful at achieving these goals: it is by far the most friendly language to learn, and an average Python program is often 5 to 10 times shorter than equivalent C++ code. Unfortunately, there is a catch: Python’s simplicity comes at the cost of reduced performance. In fact, it is almost never surprising for a Python program to be 10 to 100 times slower than its C++ counterpart. It thus appears that there is a perpetual trade-off between speed and simplicity, and no programming language shall ever possess both.
But, don’t you worry, all hope is not lost.

Taichi: Best of Both Worlds

The Taichi Programming Language is an attempt to extend the Python programming language with constructs that enable general-purpose, high-performance computing. It is seamlessly embedded in Python, yet can summon every ounce of computing power in a machine — the multi-core CPU, and more importantly, the GPU.
We’ll show an example program written using taichi. The program uses the GPU to run a real-time physical simulation of a piece of cloth falling onto a sphere and simultaneously renders the result.
Writing a real-time GPU physics simulator is rarely an easy task, but the Taichi source code behind this program is surprisingly simple. The remainder of this article will walk you through the entire implementation, so you can get a taste of the functionalities that taichi provides, and just how powerful and friendly they are.
Before we begin, take a guess of how many lines of code this program consists of. You will find the answer at the end of the article.

Algorithmic Overview

Our program will model the piece of cloth as a mass-spring system. More specifically, we will represent the piece of cloth as an N by N grid of point-masses, where adjacent points are linked by springs. The following image, provided by Matthew Fisher, illustrates this structure:
The motion of this mass-spring system is affected by 4 factors:
  • Gravity
  • Internal forces of the springs
  • Damping
  • Collision with the red ball in the middle
For the simplicity of this blog, we ignore the self-collisions of the cloth. Our program begins at the time t = 0. Then, at each step of the simulation, it advances time by a small constant dt. The program estimates what happens to the system in this small period of time by evaluating the effect of each of the 4 factors above, and updates the position and velocity of each mass point at the end of the timestep. The updated positions of mass points are then used to update the image rendered on the screen.

Getting Started

Although Taichi is a programming language in its own right, it exists in the form of a Python package and can be installed by simply running pip install taichi.
To start using Taichi in a python program, import it under the alias ti:
import taichi as ti
The performance of a Taichi program is maximized if your machine has a CUDA-enabled Nvidia GPU. If this is the case, add the following line of code after the import: ti.init(arch=ti.cuda)

If you don’t have a CUDA GPU, Taichi can still interact with your GPU via other graphics APIs, such as ti.metal, ti.vulkan, and ti.opengl. However, Taichi’s support for these APIs is not as complete as its CUDA support, so, for now, use the CPU backend: ti.init(arch=ti.cpu)And don’t worry, Taichi is blazing fast even if it only runs on the CPU. Having initialized Taichi, we can start declaring the data structures used to describe the mass-spring cloth. We add the following lines of code:

Python

 

 N = 128 x = ti.Vector.field(3, float, (N, N)) v = ti.Vector.field(3, float, (N, N))

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