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Cloud Computing et Objets Portables : Une Puissante Association

Les objets portables et le cloud computing sont une puissante association qui offre de nombreuses possibilités pour améliorer la productivité et la collaboration.

L’évolution des technologies portables

The Power of Cloud Computing

Cloud computing is a key factor in the development of wearable technology. By connecting wearable devices to the cloud, users can access a wide range of features and services. For example, cloud-connected wearables can access real-time data from the internet, such as weather forecasts or traffic updates. They can also store data in the cloud, allowing users to access it from any device. Additionally, cloud-connected wearables can be used to control other devices, such as lights or thermostats. This allows users to automate their homes and offices with minimal effort.

Le Révolution des Objets Connectés

Le marché des objets connectés a connu une croissance remarquable au cours de la dernière décennie. Les objets connectés ne sont plus limités à compter les pas ou à surveiller les fréquences cardiaques. Ils englobent maintenant une vaste gamme d’applications, allant de la santé et du fitness à la réalité augmentée et à la réalité virtuelle. Les montres intelligentes peuvent mesurer vos schémas de sommeil, les trackers de fitness peuvent surveiller votre santé cardiaque et les lunettes de réalité augmentée peuvent superposer des informations numériques sur le monde réel. Ces appareils ont évolué pour devenir des outils puissants, améliorant nos vies quotidiennes.

Le Pouvoir du Cloud Computing

Le cloud computing est un facteur clé dans le développement de la technologie portable. En connectant des appareils portables au cloud, les utilisateurs peuvent accéder à une large gamme de fonctionnalités et de services. Par exemple, les appareils portables connectés au cloud peuvent accéder à des données en temps réel sur Internet, telles que des prévisions météorologiques ou des mises à jour de trafic. Ils peuvent également stocker des données dans le cloud, permettant aux utilisateurs d’y accéder depuis n’importe quel appareil. De plus, les appareils portables connectés au cloud peuvent être utilisés pour contrôler d’autres appareils, tels que des lumières ou des thermostats. Cela permet aux utilisateurs d’automatiser leurs maisons et leurs bureaux avec un effort minimal.

L’Avenir du Codage

Le codage est un autre élément essentiel pour améliorer les capacités des objets connectés. Les développeurs peuvent utiliser le codage pour créer des applications personnalisées qui tirent parti des données recueillies par les appareils portables. Les applications peuvent être conçues pour fournir des informations personnalisées et pertinentes aux utilisateurs, telles que des conseils sur la santé et le fitness ou des mises à jour sur les conditions météorologiques locales. Le codage peut également être utilisé pour créer des applications qui intègrent les objets connectés à d’autres appareils, permettant aux utilisateurs de contrôler leurs appareils à distance.

Le codage est un outil puissant qui permet aux développeurs de créer des applications qui tirent parti des données recueillies par les objets connectés. Les applications peuvent être conçues pour fournir des informations personnalisées et pertinentes aux utilisateurs, tout en leur permettant de contrôler leurs appareils à distance. En combinant le cloud computing et le codage, les développeurs peuvent créer des applications qui tirent parti des capacités des objets connectés et qui améliore
Source de l’article sur DZONE

It can be so frustrating to lose track of a workout because the fitness app has stopped running in the background. It happens when you turn off the screen or have another app in the front to listen to music or watch a video during the workout. Talk about all of your sweat and effort going to waste!

Fitness apps work by recognizing and displaying the user’s workout status in real time, using the sensor on the phone or wearable device. They can obtain and display complete workout records to users only if they can keep running in the background. Since most users will turn off the screen, or use other apps during a workout, it has been a must-have feature for fitness apps to keep alive in the background. However, to save battery power, most phones will restrict or even forcibly close apps once they are running in the background, causing the workout data to be incomplete. When building your own fitness app, it’s important to keep this limitation in mind.

Source de l’article sur DZONE

The first-ever RT-Thread IoT OS Global Tech Conference will be held from September 16–17,2021 features embedded technologies, new projects showcase, community contributors track. We welcome embedded developers from across different countries to come together to exchange ideas, showcase projects, identify solutions, discuss future strategies, and provide mutual learning opportunities on a wide variety of topics, let’s exploring embedded technologies.

Register for free here!

RT-Thread Tech Conference

About RT-Thread

RT-Thread is an embedded real-time operating system, with its rich middle-tier components and great hardware & software ecosystem delivered great support for the Internet of Things (IoT) industry. Born in 2006, till now, RT-Thread has powered 1 billion devices, applied in Wearable Devices, Smart Home Appliances, Energy, Automotive Electronics, Medical Electronics, Consumer Electronics, and many other industries.

Source de l’article sur DZONE

Over the years, experts have repeatedly discussed the possible impact of mixed realities on web design. Concepts like AR and VR are expected to have the potential to change the way that we interact with websites on a fundamental level.

Now that we’re in the year 2021, however, discussions about AR aren’t just observational anymore. The age of mixed-reality interfaces is here, in everything from Pokémon Go, to Snapchat filters.

The question is, how do web designers create incredible user experiences in a world where there are now multiple digital realities to consider?

The Benefits of Experimenting with AR

Before we look at some of the steps that web designers can take to enhance their projects with AR, it’s worth examining the benefits of interacting with augmented reality in the first place. 

While virtual reality replaces the typical world around us completely with digital components, AR augments it. This means that developers and designers need to learn how to thrive in an environment where the real world and the digital one work together. 

The most common AR application for website owners is to provide a solution for real-time and remote product visualization. Imagine being able to try on a pair of shoes before you buy them online. That’s a service that the Vyking brand can deliver by creating technology that “reinvents” the digital shopping experience. 

This test functionality plays a massive role in purchasing decisions. In a world where people can’t see a shade of make-up in person when they’re shopping online, or check how an item of furniture looks in their home, AR has a crucial role to play. 

In simple terms, AR helps shoppers to make more informed purchases. 

Here’s how you can use augmented reality to deliver incredible UX. 

1. Focus on Real-Time Feedback

Augmented reality is all about connecting the real world to the virtual world. 

Doing this provides users a unique experience – one that’s filled with real-time feedback that can deliver crucial and insightful information. For instance, an augmented reality system in a GPS app can calculate the average time before reaching a destination based on previous trips.

Another option is for an augmented reality to use solutions like face-mapping to help customers determine how a certain makeup product will look before they buy it. For instance, that’s the case for the Mary Kay Mirror Me app, which simplifies the process of shopping for make-up. 

When designing for AR, experts need to consider how they can provide customers with real-time information that they can use to make better purchasing decisions. 

2. Define input and output

Although you’ve probably performed similar exercises when designing for traditional websites and applications in the past, defining inputs and outputs of UX in AR environments can be tough.

Defining inputs and outputs allows you to determine which elements of an interface your user can actually interact with, in your interface. This gives you a better idea of what to “augment.” For instance, you might decide that physical gestures like a swipe of the hand will be essential for AR inputs. However, you’ll also need to consider how each mobile device offers different input possibilities. 

Outputs are a little simpler. For instance, you could offer a three-dimensional model of a product that your customers are interested in. Once you have that output, you can think about how the customer will interact with it by changing colors or position.

3. Embrace Customer-Friendly Performance

Another feature at the heart of AR applications is interactivity. 

Good designs in the augmented reality world need to be simple to access and use, otherwise customers will end up avoiding them. For instance, 60% of customers say they want to use AR when they’re shopping for furniture. However, they’re only going to use your app if it actually works. 

The Décor Matters website and app mix gamification with home decorating features that help customers get a better view of the home goods they’re planning on buying. The website even has inspiration pages available to help users find and try new design options with their AR technology. 

When designing for AR, think about how you can make your applications or technology as simple to use as possible, so customers actually want to interact with it. 

4. Address the Environment

In augmented and virtual reality applications, it’s important to remember that interfaces aren’t bound by physical screens. The viewport will move with the user, shifting perspectives in response. Most AR designers will use four different signifiers to describe AR environments:

  • Public environment: The entire body of the user is involved as a controller, like with the Xbox Kinect or Nintendo Wii;
  • Intimate environment: Where a user can be seated – often in a desktop environment;
  • Personal environment: AR on smartphones, mobile devices, and tablets, like Pokémon Go;
  • Private environments: Completely private spaces, such as with wearable technology like the Google Glass solution.

The environment that you’re designing for will be crucial for your project outcomes. Remember, spatial considerations need to be carefully considered when accounting for how users will interact with objects in a frame. 

5. Remember User Fatigue

Another thing to keep in mind when designing for AR technology is that user fatigue is likely to be a much more significant consideration. After all, people interact with websites and applications in a much more intimate and in-depth way when AR is involved. 

AR applications can often use the entire body of a customer as a controller. Because of this, designers need to be careful about exhausting interactions. High-effort and repetitive interactions could tire the user out mentally and physically, causing them to give up on the interaction. 

When designing, you’ll need to consider how you might over-stimulate the user with too many interaction-focused elements at once. Keep it simple.

6. Remember the Essential Principles of UX Design

Remember, just because you’re tapping into a relatively new technology doesn’t mean that you should abandon all the basic tenets of user experience design that you’ve come to understand over the years. Although UX is constantly evolving and changing, it’s always going to keep a few fundamental principles in mind. 

For instance, you’ll always strive to give users the best digital experience in exchange for the lowest amount of effort on their part. Additionally, you’ll need to think about how you can make end-users as comfortable as possible when they’re interacting with new types of technology on websites and apps. 

For instance, since AR is most commonly associated with gaming in the current environment, it might be a good idea to implement gamification concepts into your AR design. What can you do to make sure your customers are having fun?

For instance, Inkhunter is an app that allows users to try on tattoos just like using a filter on Snapchat. The experience feels familiar, comfortable, and exciting.

Unlocking the Potential of AR Web Design

Augmented Reality technology has come a long way over the years. Today, developers and designers can access simple plug-in tools like WordPress VR, allowing designers to upload 360-degree videos into WordPress sites and other unique web extensions. 

Augmented reality is becoming much more readily available on sites and apps of all shapes and sizes. Additionally, customers are accessing more ways to unlock AR’s power through everything from headsets to mobile interfaces. 

However, just like any new technology in the web design world, designers need to think carefully about how they will overcome the challenges in user experience that AR can present. For instance, though AR can offer more information for a customer and help them make purchasing decisions faster, there are also risks. For instance, add too many interactive features to a single website or application, and you could scare users off with too much information. 

In the short-term, web designers need to explore the new tools that are available to them and think about the customers they’re designing for. Only this way will we be able to make any considerable advances in the possibilities of AR. 

Are You Ready to Embrace AR?

Designing for augmented reality applications and websites can be an intimidating concept – even for seasoned designers. However, this is just another technology that creatives can use to drive better experiences for end-users. 

Learn how the latest technology works and get an insight into your customers’ needs, and you’ll be amazed at what you can accomplish in the AR world.

Source


Source de l’article sur Webdesignerdepot

Qualcomm parie sur une adoption croissante des montres connectées par les enfants et mise donc sur un processeur dédié, le Snapdragon Wear 2500. Ces terminaux se destinent toutefois aujourd’hui essentiellement au marché chinois et négligent souvent sécurité et protection des données.
Source de l’article sur ZDNet

La croissance a sérieusement marqué le pas sur le marché mondial des wearables, tombant à 1,2% contre 18% un an auparavant. Les Chinois Xiaomi et Huawei progressent, tout comme le numéro un du secteur, Apple.
Source de l’article sur ZDNet

Google préparerait pour la fin d’année sa propre montre connectée sous WearOS. Selon une autre source, ce serait peut-être même trois montres de nouvelle génération qui seraient en préparation.
Source de l’article sur ZDNet

A quelques jours de la conférence développeur Google I/O, les montres connectées sous Wear OS (ex Android Wear) sont dotées de fonctionnalités supplémentaires en matière de contrôle vocal, les rapprochant un peu plus d’un haut-parleur Google Home.
Source de l’article sur ZDNet

D’après The Information, le géant des processeurs ferme sa division nouveaux terminaux, à l’origine de trackers d’activité et de lunettes connectées comme les Vaunt.
Source de l’article sur ZDNet