For a long time organizations would ban access to social media at work, fearful that employees would spend their day goofing around on Facebook rather than doing any work. So the idea of letting employees play games at work is even harder to square, yet a recent paper argues the case for just that, with the rationale behind the concept very similar to that for allowing social media access.
The paper highlights how roughly half of us experience regular cognitive fatigue at work, whether as a result of stress, anxiety, or any number of things. This is especially problematic in professions where a high cognitive load is placed on workers. So, the team wanted to test whether a short burst of gaming could help to alleviate some of that load and help both our performance levels and mental wellbeing.