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SAP France obtient la note de 77/100 à l’Index de l’égalité femmes-hommes au titre de l’année 2022. Cet Index a été calculé sur la base de 5 indicateurs :

  • Les écarts de rémunération : 37/40 points
  • La répartition des augmentations : 10/20 points
  • La répartition des promotions : 15/15 points
  • Le pourcentage de salariées augmentées à leur retour de congé de maternité : 15/15 points
  • La mixité des dix plus hauts salaires : 0/10 points

La parité et la mixité étaient une priorité pour SAP France bien avant la mise en place de l’Index égalité professionnelle. En effet, SAP France renouvelle et adapte ses Accords Egalité Professionnelle depuis de nombreuses années. SAP France est en effet engagé dans une politique à long terme dans ces domaines avec notamment la mise en place de plans d’action égalité femme/homme et des analyses de rémunération régulières. Nos Accords n’abordent pas uniquement la question des salaires mais également des formations, du recrutement, du développement, etc. Autant d’éléments impactant l’égalité professionnelle, éléments que l’index, tel qu’il est construit aujourd’hui, ne permet pas de mesurer. SAP France entend poursuivre ses efforts et ses engagements dans le domaine de l’égalité professionnelle. Les négociations relatives au renouvellement de l’Accord Egalité Professionnelle débuteront prochainement.

Depuis 2022, l’Index de l’égalité salariale Femmes-Hommes prévoie également la mise en place d’objectifs de progression pour tous les indicateurs n’ayant pas obtenus la note maximale en cas de résultat inférieur à 85 sur 100. Dans cette perspective et  au-delà des mesures susmentionnées, des objectifs de progression ont été fixés :

  • Les dispositions prévues, à date, pour progresser sur l’aspect des écarts de rémunération femmes-hommes :
    • Des niveaux de salaires équivalents à l’embauche pour un même niveau de responsabilités, de formation, d’expérience et de compétences professionnelles.
    • Sensibilisation des managers quant à l’importance de l’équité de traitement dans leurs prises de décisions relatives à la revue de salaire annuelle, l’attribution de primes exceptionnelles dites « spot awards », attribution de RSU, etc.
    • Nomination de référents de l’égalité professionnelle pouvant être sollicités si un salarié estimait être discriminé en terme de rémunération.
    • Maintien du paiement de la part variable à 100% pendant la période de congés maternité.
    • Maintien du salaire sur la base du TTC en cas d’incapacité temporaire du travail au-delà de 90 jours consécutifs d’arrêt.

Les autres dispositions permettant de réduire les écarts de rémunération figurent au paragraphe suivant (dispositions prévues pour progresser sur les écarts de répartition des augmentations individuelles). Ces dispositions s’appliquent pour ces 2 indicateurs.

 

L’objectif est de progressivement arriver à se rapprocher, voir atteindre la note maximale sur ce premier indicateur, à l’aide des dispositions susmentionnées et sous-mentionnées.

 

  • Les dispositions prévues, à date, pour progresser sur les écarts de répartition des augmentations individuelles :
    • Garantir l’équité de traitement lors des révisions salariales annuelles : analyse de la moyenne d’augmentation, analyse du % de femmes et d’hommes augmentés.
    • Analyse annuelle via la méthode statistique dite de régression multiple. Tous les salariés avec des écarts supérieurs à 2% se voient leur salaire réajusté avec un budget dédié à l’égalité professionnelle. Les salariés exclus de l’analyse statistique, du fait d’un échantillonnage trop faible, font partis d’une analyse dite non statistique et reçoivent les ajustements de salaire nécessaires, le cas échéant.
    • Analyse du nombre d’augmentés dans l’année N au cours du T4 de l’année N (augmentés lors de la revue de salaire et lors des demandes d’augmentations hors cycle dites « off-cycles »).
    • Toute augmentation intervenue dans le cadre de réajustement de salaire ne saurait avoir des répercussions sur les décisions prises pendant la revue de salaire annuelle.
    • Sensibilisation des managers sur ces sujets, notamment lors des sessions d’information dédiées à la revue de salaire mais également dans les divers supports et communications dédiés.

 

L’objectif est d’atteindre la note maximale sur l’indicateur 2 lors du prochain calcul en appliquant l’ensemble de ces mesures. SAP France ayant précédemment obtenu la note maximale depuis la mise en place de l’Index.

 

  • SAP France obtient la note maximale sur les écarts de répartition des promotions. Vous retrouverez, ci-dessous, un certain nombre de mesures mises en place, à date, pour garantir l’équité de traitement quant à l’aspect évolution de carrière. A noter , par ailleurs, que seules les promotions (changement de T-level) comptent pour cet indicateur mais que chez SAP France, il peut également y avoir des progressions (changement de grade). Ces dernières ne sont pas prises en compte dans le calcul de l’indicateur du fait de la méthodologie établie pour le calcul de l’Index :
    • Analyse du % de femmes et d’hommes promus ou progressés lors des révisions salariales annuelles .
    • Analyse du nombre de promus dans l’année N au cours du T4 de l’année N (promus lors de la revue de salaire et lors des demandes de promotions hors cycle dites « off-cycles »).
    • Les changements de grades (dites « progressions » en interne) dans un même niveau (T-Level) ne sont pas pris en compte dans le calcul de l’Index mais ils sont néanmoins indissociables des promotions puisque les progressions dans les niveaux de carrière sont un préalable à la promotion au niveau supérieur. Dans cette perspective, notre Accord prévoit la garantie de l’équité de traitement lors des révisions salariales annuelles via une analyse de tous les salariés qui sont sur un grade 1 depuis 3 ans ou plus.
    • Garantir l’égalité d’accès à la formation, élément déterminant pour l’évolution professionnelle et donc favorisant les promotions.
    • Formations dédiées au développement de l’assertivité des femmes, notamment des femmes promues managers, expertes ou ayant vocation à le devenir.
    • Mise en place d’un Comité de mobilité interne afin d’identifier les besoins de mobilité interne.
    • Solutions de garde d’enfants et d’aide aux aidants pour favoriser l’équilibre temps de travail, temps de formation, temps de vie.
    • Nomination de référents de l’égalité professionnelle pouvant être sollicités si un salarié estimait être discriminé quant aux opportunités de carrière.

 

 

  • SAP France a toujours obtenu la note maximale sur le pourcentage de salariées augmentées à leur retour de congé de maternité. En effet, SAP France apporte une attention particulières à la rémunération des femmes en congés maternité depuis de nombreuses années. A noter que SAP France a également un certain nombre de dispositifs en place pour les salariés en congés parental. Ces dispositions sont consultables dans notre Accord Egalité Professionnelle.

 

  • Les dispositions prévues, à date, pour progresser sur la mixité des dix plus hauts salaires :
    • Comme mentionné précédemment : garantir l’égalité d’accès à la formation, élément déterminant pour l’évolution professionnelle et ainsi favoriser l’accès, pour les femmes, à des postes de managers, experts ou de Direction. Les grilles de salaire pour ces niveaux de postes étant plus élevées, si le % de femmes se positionnant sur ces niveaux de postes augmente, il y aura alors, de fait, plus de chance d’atteindre la mixité des dix plus hauts salaires.
    • Solutions de garde d’enfants et d’aide aux aidants pour favoriser l’équilibre temps de travail, temps de formation, temps de vie. Permettant ainsi d’envisager plus facilement l’accès aux postes susmentionnés.
    • Toujours dans cette même logique d’évolution de carrière : entretien professionnel tel que prévu par la loi mais également entretiens trimestriels des salariés avec leurs managers (lors de « SAP Talk ») pour identifier les besoins en formation, aspirations en terme de développement de carrière, etc.

L’objectif étant d’obtenir progressivement des points sur cet indicateur 5 en appliquant l’ensemble de ces mesures.

Les détails de certaines mesures et les KPIs sont consultables dans notre Accord Egalité Professionnelle.

Nous vous informons également, qu’au titre de l’année 2022, SAP France comptabilise une majorité de femmes dans ses instances dirigeantes (54% de femmes et 46% d’hommes). Ce résultat démontre que la parité et la mixité sont des priorités pour SAP France. Retrouvez ci-dessous le détail des indicateurs résultant de la loi visant à accélérer l’égalité économique et professionnelle :

  • Pourcentage de femmes parmi l’ensemble des cadres dirigeants : non applicable
  • Pourcentage d’hommes parmi l’ensemble des cadres dirigeants : non applicable
  • Pourcentage de femmes parmi l’ensemble des membres des instances dirigeantes (en prenant en compte les personnes non salariées) : 54%
  • Pourcentage d’hommes parmi l’ensemble des membres des instances dirigeantes (en prenant en compte les personnes non salariées) : 46%

The post Résultat Index Egalité Professionnelle et parité dans les instances dirigeantes. appeared first on SAP France News.

Source de l’article sur sap.com

Tester la sécurité des objets connectés

Tester la sécurité des objets connectés est essentiel pour protéger nos données et notre vie privée. Découvrez comment vous assurer que vos appareils sont en sécurité.

## La sécurité de l’Internet des objets (IoT) est essentielle

L’Internet des objets (IoT) a révolutionné nos vies et apporté de nombreux avantages, mais il présente une grande surface d’attaque et n’est pas sûr tant qu’il n’est pas sécurisé. Les appareils IoT sont une cible facile pour les cybercriminels et les pirates informatiques s’ils ne sont pas correctement sécurisés. Vous pouvez avoir de graves problèmes avec des données financières et confidentielles qui sont invitées, volées ou cryptées.

Il est difficile de repérer et de discuter des risques pour les organisations, sans parler de la construction d’une méthodologie globale pour y faire face, sans connaissances pratiques de ce qu’est la sécurité IoT et sans la tester. La prise de conscience des menaces de sécurité et la façon d’y échapper est la première étape, car les solutions IoT nécessitent beaucoup plus de tests qu’auparavant. La sécurité intégrée est souvent absente lorsqu’il s’agit d’introduire de nouvelles fonctionnalités et produits sur le marché.

En tant que scientifique informatique enthousiaste, je sais que le test est une partie essentielle du processus de développement de produits IoT. Les tests peuvent être effectués à chaque étape du cycle de développement, depuis le développement jusqu’à la mise en production. Les tests peuvent être effectués manuellement ou automatiquement, selon les besoins spécifiques et les contraintes budgétaires. Les tests peuvent inclure des tests fonctionnels, des tests de performance, des tests de sécurité et des tests de conformité. Les tests peuvent être effectués sur des appareils physiques ou virtuels, en fonction des exigences et des contraintes. Les tests peuvent également être effectués à l’aide d’outils spécialisés tels que des outils de test d’intrusion, des outils de test d’authentification et des outils de test de sécurité.

Les tests peuvent aider à identifier les vulnérabilités et à déterminer si les produits IoT sont conformes aux normes de sécurité et aux exigences réglementaires. Les tests peuvent également aider à améliorer l’efficacité et la fiabilité des produits IoT et à réduire les risques liés à la sécurité. Les tests peuvent également aider à améliorer la qualité du produit et à réduire le temps et les coûts de développement. Les tests peuvent également aider à améliorer l’expérience utilisateur et à assurer un meilleur niveau de sécurité pour les utilisateurs finaux.

En conclusion, le test est essentiel pour assurer la sécurité des produits IoT. Les tests peuvent être effectués à chaque étape du cycle de développement et peuvent aider à identifier les vulnérabilités, à améliorer l’efficacité et la fiabilité des produits IoT, à réduire les risques liés à la sécurité et à améliorer l’expérience utilisateur.

Source de l’article sur DZONE

Jakob Nielsen’s How Users Read on the Web is 25 years old this week, and one glance at an eye-tracking study will tell you its key observations are still relevant today.

Simply put, users don’t read a web page; they scan it for individual words and sentences.

A typical pattern shown in eye-tracking reports is that users will rapidly scan a page, scrolling down to do so. Then either hit the back button and pump your bounce rate, or scroll to the top and re-engage with the content.

Even when content, volume, and quality tick all the user’s boxes, and they choose to stay on your site, they still don’t read; they scan; a slightly deeper scan, but still a scan.

As a result, it’s vital to design websites to be easily scannable, both in a split-second scan to decide if your page is worth the reader’s time and on a second or third pass.

Clarify the Page’s Purpose Immediately

Every page should have a primary goal. The majority of the time, that goal is embodied in a CTA (Call to Action).

The good news is, if your SEO (Search Engine Optimisation) has gone to plan, your goal (i.e., to sell something) and your user’s goal (i.e., to buy something) will align. By clarifying the page’s purpose, you can show the user that your goals align.

You can be experimental if you’re an established company and the user knows what to expect. But if you’re new to the market or have a lower profile, you need to conform to established design patterns. This means that a SaaS should look like a SaaS, a store should look like a store, and a blog should look like a blog.

Including your CTA above the fold — which in the context of the web, means the user doesn’t have to interact to see it. Doing so makes it easier for the user to progress and clearly tells the user what you are offering.

The landing page for next month’s Webflow Conf 2022 clarifies the page’s content, with a clear CTA above the fold.

Employ a Visual Hierarchy

The Von Restorff effect states that the more something stands out, the more likely we are to notice and remember it.

Visual hierarchies are excellent for guiding a user through content. HTML has the h1–h7 heading levels — although, in reality, only h1–h4 are much use — which gives you several levels of heading that can be scanned by different readers scanning at different rates.

For example, we know that subheadings have little impact if a user diligently reads the page from top to bottom, but they are excellent for catching the eye of skim readers.

Amnesty uses very a very simple hierarchy, the only change for its subheading being increased weight. But it is enough to catch the user’s eye.

You can also create visual hierarchies with other forms of contrast; weight and color are often employed in addition to size. For accessibility and inclusive design, it’s wise to combine visual indicators when creating a hierarchy; for example, headings are usually larger, bolder, and colored.

Use Negative Space

Imagine a person standing in a crowd. Let’s say they’re wearing a red and white striped jumper and a red and white bobble hat — pretty distinctive. But if there are hundreds of other characters around them, they might be hard to spot.

Now imagine the same person dressed the same, standing on their own. How long will it take you to spot them? Even without the stripy outfit, it’s not much of a challenge.

Elements in isolation are not only easier to spot, but they pull the eye because the negative space (sometimes referred to as white space) around them creates contrast.

When using negative space, the key is to give elements enough room to breathe and attract the eye without giving them so much room that they are disassociated from the rest of your content.

Across its site, Moheim uses negative space to highlight UI elements while grouping associated content.

Use F Patterns

Users scan a page using either an F-pattern or a Z-pattern.

Because users scan your page in predictable ways, we can employ layouts that cater to this tendency.

Designers have been aware of F and Z patterns for some time, and because they’ve been used for so long, they may be self-fulfilling, with users being trained to scan a page in this fashion. However, both patterns are similar to how eyes travel from line to line in horizontal writing systems.

Whatever the cause, by placing key content along these paths, you increase the chance of capturing a user’s attention.

Kamil Barczentewicz uses a beautiful, natural layout that also conforms to a classic F pattern.

Include Images with Faces

Images are a great way of conveying brand values and making a site engaging. But when it comes to catching the eye of a user scanning your design, the best images include faces.

For example, a testimonial with an image of the customer will catch the eye more than a text-only testimonial.

The Awwwards Conference uses an animated computer with a face to capture attention. And large images of speakers making eye contact.

This is almost certainly due to social conditioning; we see a face, and we engage with it to see if it is a threat or not. Most of us naturally look to expressions of emotion to understand situations, and the distinction between a real-life person and an image hasn’t made its way into our mental programming yet.

You don’t need to use photos. Illustrations are fine. The key is to ensure there is a face in the image. That’s why illustrations of characters perform so well.

Copy Print Design

Print design is centuries older than the web, and many print applications, from newspapers to advertising, developed design elements to catch the eye of readers scanning the design.

Subheadings, lists, blockquotes, and pull quotes all catch the eye. Introductory paragraphs in a larger size or even italics draw users into the text. Shorter paragraphs encourage users to keep reading.

Horizontal rules used to delineate sections of text act as a break on eyes traveling over content with momentum. They are a good way of catching a scan-reader who is losing interest.

You can use a horizontal rule or break up your layout with bands of color that divide content sections.

Omono uses horizontal bands to highlight different sections of content.

Mass, Not Weight

We often discuss design elements as having weight; font-weight is the thickness of strokes.

But it is more helpful to think of design elements as having mass; mass creates gravity, pulling a user’s eye towards them.

The trick is to design elements with enough mass to attract the user‘s eye when scanning at speed without forcing the user to change how they engage with your content.

 

Featured image via Pexels.

Source

The post How To Make Your Designs Scannable (And Why You Should) first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

The hardest part of designing websites for a living is setting your prices. Setting a fair price for your services is something that nearly all of us struggle with.

If you’re lucky, you’re part of an agency that has experienced design leads who can assess projects objectively. But if you’re a freelancer — or if you’re one of those design leads — you have to set your own rate.

It’s a challenge to find a sweet spot in the market. You want to be competitive or you’ll price yourself out of jobs. But you also want to be able to live the lifestyle you aspire to.

The truth is there is always someone cheaper. There is always someone who believes the ‘exposure’ myth and will do a project for free. You can’t compete on price, and you really shouldn’t try. If you have been competing on price, you are almost certainly undercharging for web design. Where you should compete, is on quality and results.

When you’re no longer competing on price, you can put your rates up.

How Much Do You Charge for Web Design Services?

To find out what most professional designers charge, we’re asking you to answer the following two questions (anonymously).

We’d like to know how much you charge for web design services per hour. (We don’t necessarily recommend you charge by the hour, but with projects varying in scope this is the best way to compare pricing.)

Because the value of the dollar varies a great deal — $1 goes a lot further in Patagonia than it does in Norway — we’d also like to know how much you charge per hour as a percentage of your monthly housing cost (your rent or mortgage).

Remember, most experts in the field agree: No matter how much you’re charging for web design services, you’re probably undercharging. Perhaps it’s time to put your prices up.

 

Featured image via Pexels.

Source

The post Are You Undercharging for Web Design Services? first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Securing applications is not the easiest thing to do. An application has many components: server-side logic, client-side logic, data storage, data transportation, API, and more. With all these components to secure, building a secure application can seem really daunting.

Thankfully, most real-life vulnerabilities share the same root causes. And by studying these common vulnerability types, why they happen, and how to spot them, you can learn to prevent them and secure your application.

Source de l’article sur DZONE

Designing for user experiences is what all designers do. UX is often thought of as the preserve of app or web designers; however, even a print designer laying out a magazine anticipates reader reaction to the scale of type, the placement of adverts, and the art direction of successive stories.

Because all designers design user experiences, the role of UX Designer has come to mean someone focused on creating a product or service utilizing research and testing to guide decision-making.

To research and test anything, you need metrics: a baseline and a target against which to measure. No one set of metrics is suitable for all projects, but because UX tends to be for financial profit, the Pirate Metrics Framework — Acquisition, Activation, Retention, Referral, Revenue — is a good starting place.

You might seek out very different metrics in some cases. For instance, a museum might measure the success of its education program based on how many students go on to study paleontology. However, those types of metrics are notoriously difficult to quantify. Excepting a few niche cases, successful UX increases user productivity, decreases errors, reduces the cost of support, and increases sales.

So if it’s as easy as counting dollars, why does UX go bad?

UX vs. Design Principles

To understand what UX is, you need to understand what UX is not.

One of the most straightforward design principles to understand is hierarchy: bigger is more important, i.e., a heading is visually stronger than a sub-heading, a sub-heading is visually stronger than the body text.

Design principles stem from one thing: human-centered design. At the most basic level, bigger is more important because the bigger a saber-toothed tiger appears, the more likely it intends to eat me.

The evolution of human beings is so slow that had a smartphone existed at the time, a neanderthal would have been able to tap a button with the same level of precision as me. Prehistoric man shares the same minimum button size as modern man: 48 x 48px. Design principles don’t change, don’t require research, and don’t need verifying with tests.

On the other hand, a neanderthal would not have understood a smartphone, let alone an app. You only need to step back by a single generation to find perfectly intelligent people baffled by a commonly employed design pattern.

Unlike design principles, user experience is a house built on sand. When the sand shifts, the walls crack. The bricks are still solid, but the rain gets in.

Because effective UX is temporary, so is the ROI.

Technology Breaks UX

Technology unfolds at a rapid pace. As technology develops, the user experience defined by that technology changes.

The classic example is the mobile revolution, but technological change does not necessarily mean hardware. One of the most significant shifts in UXD (User Experience Design) in my career has been the popularisation of AJAX — the process of using JavaScript to load new data without refreshing the page. This seamlessness has been around since the early 2000s, but it’s only in the last ten years, as the code to achieve it has simplified, that it’s been widely used.

Jakob’s Law states that users spend most of their time on other sites and, as a result, prefer your site to function like other sites by following familiar design patterns.

Even if your UX is rigorously tested and optimized, when other sites and services carry out their own research, they are testing against the background of younger technology, and the “other sites” Jakob Nielsen refers to begin to change. As a result, the UX of your site is gradually eroded.

The consequence of continual technological change is that user research is constantly invalidated. The UX of an app, site, or service begins to degrade as soon as it is created.

User-Experience Lifecycle

Human beings have two deep-seated motivations: survival and procreation. The most important, survival, depends on discovery — new food sources, new routes through dangerous territory, new ways to skin a mammoth. We are biologically programmed to seek out the new.

A typical user passes through three phases of a relationship with a site, app, or service: discovery > comfort > boredom. Churn, or drop-off, tends to occur in the discovery phase (if the comfort phase is too slow in developing) or the boredom phase. The sweet spot is the comfort phase. That’s the part of the business-customer relationship in which the customer requires minimal support and is least likely to drop off.

The most effective form of UX — meaning the one that satisfies most metrics — rapidly moves a user from discovery to comfort and then continually eases the user back to the start of the comfort phase without tipping back into discovery.

This can be achieved with numerous micro-discoveries, tiny chunks of new experience, from simple functionality tweaks to style revisions.

Summary

All UXD, regardless of the quality, level of investment, and skill of the practitioner, begins to degrade the moment it is created.

Design principles like simplicity are good indicators of successful UID (User Interface Design) and are timeless; comprehensive design systems, brand assets, and content offer good ROI.

The most effective UX is broadly familiar and continually refreshed in small ways, allowing users to enjoy the comfort of the familiar while also experiencing the excitement of discovery again and again.

 

Featured image uses photos by Wolfgang Hasselmann & Shainee Fernando.

Source

The post When UX Goes Bad (and How to Fix It) first appeared on Webdesigner Depot.

Source de l’article sur Webdesignerdepot

Micro-interactions effectively communicate brand identity and ethos while strengthening ties with the customer. These habit-forming tools make for a fun and seamless user experience. Facebook’s ‘likes’ and Tinder’s ‘swipes’ are two classic examples. 

Micro-interactions originated with the need to guide customers who had hit a snag while using a service or a product. The goal was to ease customers into being more product-savvy via subtle reassurance and feedback. Micro-interactions are now employed by everything from washing machines, to coffee makers.

Along with feedback, prompts, and recommendations, they can also present customers with an appealing visual reward upon finishing a task. When used optimally, micro-interactions drastically enhance the navigation and simplify how users interact with sites and apps.

How Micro-Interactions Work

Here are the four structural elements to a simple micro-interaction: triggers, rules, feedback, and loops. Every micro-interaction has a significant component to organize the operational cycle. It lets you control feedback and runs, so the users understand the consequences of their performance and feel motivated to follow through.

Triggers

This feature begins micro-interactions of both the user-initiated (prompted by user) and system-initiated (driven by the system) kind. For example, a click, scroll, swipe, tap, and pull are common triggers that users carry out. So making a payment, booking a cab, and clicking or tapping on the hamburger menu all fall under this category. On the flip side, the user’s alert prompt upon entering a wrong password is a classic system-generated trigger. 

Rules

This element determines what happens after the user sets a prompt into motion via tapping, clicking, scrolling, or swiping. Rules refer to the fact that apps decide the triggers that users employ — Tinder’s ‘swipe’ feature illustrates this point. These rules gradually become a habit-forming action that users get accustomed to while regularly engaging with an app.

Feedback

During this process stage, the system informs the user via auditory, visual, or haptic cues. It engages the users and encourages them to proceed further in their process. For example, the progress bar of a download, the visual representation of steps cleared in a circle, or the visual, aural, and tactile indication upon the success or failure of payment are all a part of the feedback mechanism.

Loop/Modes

This final stage entails tiny meta-rules of the process and determines the frequency and duration. A classic example from an ecommerce app is the ‘Buy Now’ transformed to ‘Buy Another’ Before the user loses interest in the app, the app typically uses such a loop to get them to re-engage with the app. 

How to Use Micro-Interactions

We’ve established that micro-interactions are fabulous, but not every UX interaction on your app or site needs one throughout the wireframe. Overusing this tool could saturate the overall creative experience your design may want to offer. Worse, it might even end up confusing the information hierarchy. It undermines the design and unbalances the user experience of discomfort and irritability. So it’s crucial to know when exactly to use them.

Let’s find out how few quick tips on micro-interactions can elevate and humanize your mobile user experience:

  • Swipe right or left: A signature move made entirely on swiping micro-interaction featured in the famous Tinder app. Swiping is an easier action than clicking or tapping.
  • Call-to-action:  As part of the last step during payment or order, place a ‘Confirm Order’ or ‘Book Now’ prompt, which gives the task a sense of urgency. As a result, having acted on it feels like a minor achievement. 
  • System status: Your app user wants to know what’s happening. System status lets them know they are moving in the right direction and helps avoid confusion. Sometimes, users even run out of patience while uploading a picture, downloading a file, or filling up the registration form.
  • Classic notifications: Users need a quick reminder of products selected/wishlist in their abandoned cart with a reduced attention span. A simple notification can nudge them toward finalizing the purchase. 
  • Button animation: Animated buttons are not only cute, but they also help users navigate the mobile app swiftly. Try out attractive colors, fonts, sizes, shapes, and clipart elements corresponding to the animation and create that cool button to pop up when tapped or hovered on. 
  • Animated text inputs:  A simple process of a likable element like zooming in while entering data into a form or filling up card details for payment can enhance the user experience.
  • Reward an achievement:  Especially true for educational and health apps, micro-interactions celebrating big and small milestones with a badge or a compliment of encouragement can strengthen a user’s engagement with the app. 

Benefits of Micro-Interactions

  • Brand communication: A successful brand ensures that the transmission to the buyer is engaging, positive, and hassle-free. When micro-interactions show a process status clearly, it creates and reinforces a positive image for your brand.
  • Higher user engagement: Experts say micro-interactions engage users better. These tiny elements subconsciously create the urge to keep interacting with your app. For example, each push or nudge notification acts toward redirecting your customers back to your app.
  • Enhanced user experience: From shopping to banking to traveling to learning to staying healthy, there’s an app for everything. A wide range of activities elevates the overall user experience and stays ahead in the game. Micro-interactions can work that magic for your brand. 
  • Prompt feedback: It’s frustrating not to know what’s happening behind the blank screen, especially during a purchase. Instant feedback via visual, sound, or vibrating notifications makes for a pleasant user experience. 
  • Visual harmony: Micro-interactions initiated even with a tap, swipe, typing, or scrolling are all a part of the UX design’s overall appeal. The trick is to keep all the interface elements in perfect sync with the app’s visual features.

Micro-Interaction Best Practices

Here are a few basic principles you should follow when you introduce a micro-interaction to the user experience.

1. Keep it simple, stupid (KISS)

KISS is a famous design principle that becomes even more important in the case of micro-interactions. The goal is to make the user journey delightful and not be a distraction.

2. Keep it Short

It has ‘micro’ in the name itself. But, again, micro-interactions aren’t supposed to be show stars, and a lengthy micro-interaction only distracts the user. 

3. Pick the Right Place

You should always consider the options carefully before choosing the spot for any micro-interaction. The widely used user-interaction designs are popular for a reason. Many people have already approved them, so you can safely continue with them. The use of micro-interaction should also sit well with your brand image. 

See also if the placement of a micro-interaction is reaching your ideal customer or not. And even consider whether you need a micro-interaction to begin with. 

And That’s a Wrap!

As UX designers, we can profoundly impact the overall design of sites and apps, the user’s journey, their interactions with our product/service, their connection with the brand, and the ease of doing a transaction.

We want customers to connect to our brand, love our products, and experience our exceptional customer service. But most of all, we want to earn their trust and loyalty.

 

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Maps are a fascinating method for delivering content. At their best, they can create an intuitive way of presenting information and interacting with it. This is the advantage that digital maps, through mobile apps and websites, have over print maps and images where no interactivity is possible.

But it’s important to understand that more data ≠ better experiences. We all now have so much data available to us through multiple services that, arguably, the greatest challenge isn’t sourcing information but filtering it out. We can only handle so much information input before we become overloaded. This issue risks being omnipresent with maps. There are so many potential points of interest on a map that it’s essential to be clear about what needs to be exposed to users.

Also, UX design, map design, and user interface are all critical. While maps can be a powerful way of drawing people in, if end-users feel that you didn’t even consider the visual design, they’ll ‘bounce off’ your site or app in moments.

Common Use Cases

When are maps useful, and what problems do they solve? Let’s dive right into the most common use cases for maps used in web design.

Navigation and Direction

Like Google Maps shows, navigation and direction are arguably the classic case study for interactive maps. You are in one place and need to get to another. You can enter your destination, your current location, and the map will present suggestions for getting there. You can select the method of travel and adjust desired departure or arrival times. But you need to understand first what functionality your users need. How these options are exposed to users is a critical piece of UX design.

Also, if users are searching for options such as somewhere to eat, it’s not so straightforward. Then, how your map handles panning in real-time as users swipe around a city is going to be a big issue.

Showing Relationships and Trends Geographically

This is something that you’ll see in every election in any western country. We’re all used to seeing maps that give us a state-of-play for which state or seat is held by which party. Then, we might see projections based on voter intentions and projected voting swings deriving from that. Then, exit poll data can be projected with the map updated on an ongoing basis until the final result is confirmed.

The capability to do this is essential because if a static map were used, it’d be out of date any time a new poll was released. Also, voting intentions can change over a campaign, so such maps need to be dynamic. Of course, such maps are only as accurate as the available data, as the US 2016 election map showed.

Show Points of Interest

As mentioned previously, there’s a lot of data that can be exposed to map users. However, that doesn’t automatically mean that it should be. Usability is key. For example, when you look at a map, you’ll typically first see key points of interest. Which points of interest are going to be presented to you can vary.

One variant is zoom level. If your map is currently showing an entire city, the level of detail the map presents is deliberately limited. You’ll see districts, large roads, or geographic features such as rivers. If more detailed information were presented, users on mobile devices, in particular, would be overwhelmed. Even at this level, you’ll notice typography differences. These can include the city name being in bold or the names of different areas in capital letters. So the level of detail is coupled with the scale of the map. Zooming in a few notches will expose significant points of interest, such as museums. Zooming in to specific districts will reveal restaurants, coffee shops, and universities. This visual hierarchy is a critical way of managing the exposed level of information.

But information is still being abstracted away. It’s not until you tap on the museum that you’ll see information on opening hours and busy times. This is also typically presented with user photos and reviews. Context is also taken into account, so you’ll start to see local hotels and restaurants. So it’s not just individual points of interest that are important, but the connections between them.

6 Tips For Improving Interactive Maps

What are the challenges of creating effective maps, and how do people address the data overload problem? We’ll answer this question and go over the must-know aspects of map creation.

1. Ensure Security and Brand Trust

GDPR or General Data Protection Regulation. This is a critically important European law that extends a wide range of legal protection to European citizens regarding personal data. It’s not possible here to cover the full extent of the law, but here are some quick key points:

  • Consent is required for the processing of personal data; it cannot be assumed
  • You need to have a retention policy for information that’s capable of identifying people

Be aware that the latter doesn’t just cover commercial purposes. Research students have to submit GDPR forms that address what kind of data they’re sourcing and how they’ll be retaining it.

But the most crucial context is commercial. If a business suffers a data breach, it can be fined up to 20 million euros or 4% of annual worldwide turnover in the preceding financial year, whichever is greater. Therefore, any business storing data that could identify their customers will need to assess risk and compliance. Remember: it’s 4% of worldwide turnover, not EU turnover.

Also, anything of your business that you expose to your customers or users is an extension of your brand. Therefore, you need to assess your maps for brand compliance too. If you have primary brand colors and your map doesn’t abide by them, that’s a very poor look. Source the color hex codes directly from your brand team and involve them in design.

2. Use the Appropriate Type of Map

It’s also important to consider what type of map is most appropriate for your use case. Think carefully about what your users need, what you’re trying to communicate, what information you need to present, and how best to present it.

For example, points of interest style maps in a tourist app will be way more helpful than heat maps: people want to know where something is, key data like opening hours, and how to get there. A heat map showing the number of visitors to each attraction or area of a city is unlikely to be useful to tourists. However, it could be useful to the attractions themselves to map their visitors by heat map over time. This could help larger museums chart which exhibits are most popular.

Transport for London is charting passenger movement on the London Underground by detecting when a device with Wi-Fi comes into range and then passes out of range. They’re using this to understand overall user journeys and movements within individual stations to better manage disruptions.

3. Avoid Pop-Ups

It should go without saying by now that auto pop-ups are despised. It doesn’t matter what they’re doing or what they’re offering; an unwanted pop-up can only get in the way. The level of impact is even greater on a phone where pop-ups take up even more screen space.

Given this, many users close them without even reading them. So if you’re using pop-ups, don’t kid yourself. You’re likely just irritating users and increasing the likelihood that they’ll ‘bounce off’ or uninstall.

4. Avoid Auto-Geolocation

Auto-geolocation sounds incredibly convenient but can result in some real problems. For example, if there are any bugs with auto-geolocation, you could get false results. If someone connects through public building Wi-Fi, you could get false results. If they’re connecting through a VPN then, unless you get the user’s IP address and check if it’s the exit portal of a VPN, you could get false results.

The problem is most significant with mobile maps. If a map user is looking at a points of interest map, they likely have a specific and immediate use. This means it’s in their best to get the most accurate results possible. So why not just ask them?

Precision and Accuracy

These terms have specific meanings in geolocation. ‘Precision’ is the exactness of the data. ‘Accuracy’ is how closely the information on a map matches the real world. So you want precision and accuracy to be spot on, or data risks losing value. This applies not just to the gathering of data but to the representation of it. For example, if you have street-level data but your maps don’t present individual streets, then any representation of data on that map is likely to have poor accuracy. That map might succeed in abstracting irrelevant information but presenting an imprecise and inaccurate view.

5. Avoid Map Legends as Much as Possible

In many cases, primarily points-of-interest maps, they’re just not needed anymore. An essential part of user experience design isn’t just visual hierarchy but information hierarchy. You can mouse over on a desktop or laptop to get the essentials of a location, e.g., the museum’s name and its opening hours. On a mobile device, you can tap on that location to get the essentials, and you can tap on another location to move on; you don’t even have to press back. Given that, a legend would get in the way. So this simple piece of information design solves information overload issues.

As with all rules, there are exceptions. A good one is a heat map where a density of what’s being measured needs to be communicated. It doesn’t matter what the data is; it just needs to be something where mapping provides greater insight, especially if it informs decision-making. Sales is an excellent example for a national or multinational company. Of course, weather forecasting can make use of literal heat maps.

6. Accessibility Compliance

Not everyone has perfect eyesight. Even if someone has excellent vision, they could still be colorblind (8% of men and 0.5% of women are). Given that, take the W3C’s accessibility standards into account and treat them as a baseline or minimum barrier to entry for compliance. You shouldn’t feel good about the possibility of excluding 8% of your potential audience or customers. Ensure you keep your UX designers involved and don’t shy away from creating senior-friendly web designs.

Put simply: imagine if you could appeal to a new demographic that’s not catered to. If your competitors ignore them, you could give them a real reason to choose you instead by taking some straightforward steps. If your competitors are catering to them, you also need to. If you don’t, you’re just giving potential customers a big reason to ignore you.

Conclusions

The key takeaway is that there’s far more to creating good maps than just good cartography. That can be critical, too, though this may vary depending on the use case.

This will be a team effort because your map will involve data sets, design decisions, and, yes, cartography. You’re going to need to involve brand and IT too. So think about design principles and development methodologies.

First and foremost, what are your users’ needs? If you haven’t done any user research or taken the time to understand the customer journey, are you adding anything or getting in the way? It’s easy to see the department that requested the map as stakeholders, but you should probably view your users as stakeholders too.

This sounds complex, but as you hopefully now appreciate, a map is probably more complicated than you thought.

 

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