People often experience network or internet connectivity issues while traveling, most often when they are on a subway. But not only in this particular case — one can encounter such issues anywhere where the network connectivity is poor. Browsing a mobile application in those situations can lead to a poor and frustrating user experience if it doesn’t possess the ability to work in the offline state. This is where the role of offline-first apps comes into play.

Users carry a strong negative emotion for apps that are not optimized for low connectivity. And do you know latency is the number one reason why people in the U.S. decide to bounce from mobile pages? Though the stats don’t reveal whether it is when they are stuck in a low network area or it is the application’s slow nature despite a good network, the point that we want to put stress on is that a mobile app’s inability to load quickly can leave users highly dissatisfied and compel them to abandon the application. This, along with an increase in churn rate, can result in revenue loss as well. This has pushed « appreneurs » toward adopting an offline-first approach or building offline-first apps to tackle limited connectivity issues.

Source de l’article sur DZONE

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